The World's Largest Dungeon

I suggest you use your remaining wealth to masterwork some of that equipment. Once in the dungeon carrying coins won't be much help.
 

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Rapida said:
That seems like a fair trade to me Blade. Could you show me how you got your stats, the number of rolls has me a little confused. Just use the number of the roll in the left most column.
No can do. The number in that column is the total of 4d6, without dropping lowest. I got my results by rolling 4d6, looking at the resulting numbers that made the leftmost column, and adding the largest three together. Otherwise I'd be adding on a extra d6, and I could end up with twenty-ones and such.
As to which rolls are valid, it's anything with today's date on it, except for the second two, labeled "reroll, again". The roller was giving me problems, which is why those two rolles are there. Those two are completely irrelevant, so you can ignore them.
 

Rapida said:
How should I do this? <snip> Anyway any suggestions on making this any easier to show you?
Hmm, come to think of it I've never done a pure dungeon crawl in a play-by-post before. Good questions. I wouldn't worry about giving away hints too much, after all this module is all about the encounters, right? One thing that might be trickey - who's going to lead the party? We could nominate a leader, but then everything is hinging on that player and if they don't post for a day or two then everyone else has to wait. How about if the first player to respond gets to choose which direction to go in, which door to open, etc? That should provide some incentive for people to watch the thread often and reply right away! You might want to clearly delineate when there are choices to be made, such as:

LEFT: The hallway continues on past your range of vision (60 ft).
AHEAD: A large wooden door stands closed.
RIGHT: The hallway continues for about 30 ft and ends in solid stone.

ACTION?


You might also want to set a "time limit" of sorts. If we're in a combat encounter and someone doesn't reply within X days or hours then they take a default action (melee attack against closest opponent, ranged attack, cast offensive spell, etc) and you get to roll for them. Again, incentive to keep up with the game.

The same rules apply for roleplay encounters. First player to post gets to have all the fun and interact with the NPC or creature. Others can join in but the "action" won't wait for them.

Anyway, there's my two copper pieces. It's almost 2AM. I'm going to bed.

PS. Thanks for the masterwork tip. I'll do that in the mornin'. :)
 

Well think I'm going to try something new to me and play a gnome Wizard, never been an arcana caster as a player hopefully I don't forget anything while I'm creating my character.
 

Catavarie said:
Well think I'm going to try something new to me and play a gnome Wizard, never been an arcana caster as a player hopefully I don't forget anything while I'm creating my character.
Sweet, to casters in the party. Let's roll in the artillary!
 

Blade I wasn't referring to the total or number of dice rolled I was talking about the roll #. I got it now.

To the party: The party lacks any sort of healing power at the moment, but has 2 arcanes. possibly one of them should try for mystic theurge or something similar? just a suggestion
 

Rapida said:
Blade I wasn't referring to the total or number of dice rolled I was talking about the roll #. I got it now.

To the party: The party lacks any sort of healing power at the moment, but has 2 arcanes. possibly one of them should try for mystic theurge or something similar? just a suggestion
I'll go druid instead of sorcerer.
 


Hey, if you still have room for another player, I'd like to be a part of this. I enjoy dungeon crawls and I'm good about posting regularly. I know the Race series books weren't specifically mentioned in your list of allowed sources, but is there any chance I might be able to persuade you to allow the Illumin, from Races of Destiny? If not, I'll probably just stick with human. As for class, it looks like the group will need a rogue of some sort, and I'm thinking Spellthief (from Complete Adventurer) might be a pretty good choice. Very versitile class. Let me know if that sounds okay, and I'll get a character posted.

As far as mapping goes, it's possible to use the 'CODE' tags to make a neat, if crude little map that takes up less than 1% of the amount of memory a scanned picture might use. Here's an example, representing a small hallway & room:

Code:
...| |...
...| |...
...| |...
...---...
--|   |--
--|   |--

Would something like that work for you?
 

Sure nonamazing you can join us, I prefer you don't use the Illium just because I dont have access to them. I will put you down as the spellthief. And the code tags will work, and if necassary I will upload images.
 

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