JoeGKushner
Adventurer
I don't think WoTC is damned if they do/don't.
they have created their own situation.
as others have noted, ds style themes might have been more difficult once they introduced essentials.
irnoically enough, essentials was introduced not long after ds and its themes.
what we may be seeing is that tighter integration of overall arching style game mechanics.
like all things dragon though, despite wotc efforts to make everything core, it probably works better if you consider everything from dragon as 'unearthed arcana' and as we used to back in 'the day', consider it optional and pick and choose what you like and ignore what you don't.
i'd still like to see a hella lot more monsters being updated in dragon/dungeon and more crunch.
they have created their own situation.
as others have noted, ds style themes might have been more difficult once they introduced essentials.
irnoically enough, essentials was introduced not long after ds and its themes.
what we may be seeing is that tighter integration of overall arching style game mechanics.
like all things dragon though, despite wotc efforts to make everything core, it probably works better if you consider everything from dragon as 'unearthed arcana' and as we used to back in 'the day', consider it optional and pick and choose what you like and ignore what you don't.
i'd still like to see a hella lot more monsters being updated in dragon/dungeon and more crunch.