BSF
Explorer
Sunderstone said:In a featureless 20' room with a fireball? then the believability plummets. Why not make him Immune to Fire, or have him meld into the stone of the floor... etc. Your game, your choice though.
I always imagined a fireball to be a roiling ball of fire. Kind of like when somebody opens the door in a building that is on fire and you get a backdraft effect. As such, I can easily envision somebody with good reflexes and enough wits to be able to avoid the hottest spots of the fireball. That is one way a general reflex save might work. Now somebody with hair trigger reflexes and an uncanny knack for avoiding things might even be able to dance past the flames even more effectively. That is how I see Evasion or Improved Evasion.
I adjust for the flavor of the character and environment.