Zardnaar
Legend
Now some people think I'm a hard ass who hates anything goes. That's not strictly true I don't mind it as long as the world is built from the ground up. So Eberron is fine while adding lots of stuff to say Darksun is not.
If you're running a themed game whatever that them is it should take priority.
So dear readers this thread is a brainstorm thing about anything goes. All PHB races are available.
Generally I find a hook or gimmick is also important to make a world stand out. FR originally was a more approachable GH.
So the basic idea.
Post Apocalyptic. The gods are dead.
The core 4 are the main races. Other phb races are minor, anything else probably semi unique.
Everything else is mutants. Mutants don't have a huge stigma and around half the population is mutants.
Clerics exist but the divine spark is in them. Pick any domain you want.
Hook/Gimmick
Lots of wild magic and dead magic areas.
Zones of "poison" where the land is contaminated.
The wastes are populated by raiders. Water is contaminated a lot.
Fallout 4 Survival mode
as inspiration.
If you're running a themed game whatever that them is it should take priority.
So dear readers this thread is a brainstorm thing about anything goes. All PHB races are available.
Generally I find a hook or gimmick is also important to make a world stand out. FR originally was a more approachable GH.
So the basic idea.
Post Apocalyptic. The gods are dead.
The core 4 are the main races. Other phb races are minor, anything else probably semi unique.
Everything else is mutants. Mutants don't have a huge stigma and around half the population is mutants.
Clerics exist but the divine spark is in them. Pick any domain you want.
Hook/Gimmick
Lots of wild magic and dead magic areas.
Zones of "poison" where the land is contaminated.
The wastes are populated by raiders. Water is contaminated a lot.
Fallout 4 Survival mode
