captaincursor
First Post
Nikosandros said:However an RPG is very different from a collectible card game... as others have posted, in Magic, getting all the cool cards that you need to build your deck is part of the game.
Exactly. Getting the cards is 80% of the game in magic. In D&D not having any gnoll miniatures in real life is just an annoyance. You use those hobgoblin minis and tell people to use their imagination. But that is on a real life tabletop, things change significantly when you put it all on the screen. People expect to have a representation and are less willing to use their imaginations. Coupled with the fact that the player's PCs will all be miniatures that look EXACTLY how they want their characters to look, having tokens representing the dragon that you spent so long in the dungeon to fight will just be an epic fail.
I doubt anyone would be willing to spend hundreds of dollars to complete their MM1 set of minis for the virtual table top. In most any MMO out on the market the full set of virtual "minis" is available with my subscription price, hundreds of creatures. And not just that, aside from being modeled and painted they are animated as well, AND they have AI and will fight you all on their own. Now if every single MMO out there, from WoW to Ragnorok, can do this for the subscription price of $15 a month. Then surely DDI can deliver an appropriate amount of value, lesser service (static miniatures without animations or AI) for their lesser price.
Because I don't see them suceeding with tokens. Not acceptable.