UngeheuerLich
Legend
No. Level 2 is not great. But they still have their ritual spells and spells known going for them.What's a worse cass than wizard at level 2?
Unseen servant, floating disc, detect magic, alarm, find familiar. All great spells.
You have enough rituals for the life span of 2nd level for free.The usual bad classes Rogue and Ranger are decent tier 1 if not good. All the martial classes are better than them. All the other spellcasers are better.
Your not going to have many rituals or cash in most games at level 2.
Whatever. I kniw your opinion. That does not mean all have to agree.Theyre the worst class imho hence D rating.
And they are not way below anyone. They are very good at exploration. Just by having a familiar and rituals and a decent int skill.Its comparative.
I know you rate things low that in many games are decent.Theyre not in D for long and by level 6 are probably B depending on subclass.
You can chose two rituals each level. You probably picked all spells you really need prepared at level 1 and some rituals (wizards get a quite high numbers of spells), so both level 2 spells are probably also rituals.It depends on the campaign and DM how good rituals are and how accessible they are.
They don't have to prepare rituals.Same with number of spells.
Correct.They dont get anymore spell slots except for arcane recovery and most of their class abilities revolve around spells.
Incorrect. They can do as many rituals as they like.They run out faster than most classes
Bard dice are 3 per long rest at that level. And you have to chose the target before they need them (reaction bardic inspiration did not survive the playtest).who have wildshape, channel divinity, bard dice etc on top of spells.
They really don't last long.
Maybe. Maybe not.Eventually they do over take the others.
Maybe.Subclass depending thats usually around level 10 definitely by 13.
Bladesinger gets AC and a bonus to concentration saves at level 3. In which world is that a lousy ability?Bladesingers probably not that great until level 8 maybe if youre doing gish stuff.
Often other spells are better. Gish part is a fallback option. But yeah, you can use mirror image and blur and shield and be unhittable for a few rounds.Assuming youre using spells to enhance the gish part.
Often you only have 1 or 2 combats per day. Reality of many tables. So arcane recovery covers most short rests.Level 7 you might run out of spells in 4 or 5 combats vs 2-3.
You remember wrong. Being able to shrug off large numbers of damage is situational but quite powerful.Bladesinger level 10 ability is mediocre iirc.
You can't concentrate on all of that. But yeah, your one combat enhance will help you dish out good damage. This leaves your other spells to be burnt on damage reduction if needed.Youre getting to the point where CME, spirit shroud, shadow blade or spirit guardians start getting good though.
Not everyone has to do loads of damage with melee weapons. I will look into his calculation though. But going from experience, his assumptions are usually way off how we play the game.ECMO3 covered how bad the bladesinger was at dealing damage mid levels earlier.
Yes. Because they basically have no damage enhancement ability until then. They are still full spellcasters. They should not be anywhere as good as dedicated fighters. Otherwise why should anyone play a fighter?They basically stink until level 6.
Correct. So don't do that. Be a wizard. And only show off if stakes are not high or as a last ressort. Until then enjoy your extra protection from bladesong.Blow all your spells on being a dancing fool sure knock yourself out.
Good idea. But being able to power up if someone tries to hit or disrupt you is a nice feature.I like the class I wouldn't care to much about the gish part to level minimum 6 if not 8 or 9.
Correct. Cool game. Rangers and rogues actually work.Level 1-8 is also peak striker levels as well including Rogues and Rangers where theyre actually good.
Also nice.Later on Paladins, Fighters, Monks are where its at.
Did I say you should do that? No. I did not. Yes, bonus actions are sometimes a little busy, but that is part of the balance.You're also tripping over bonus actions (sing vs casting spirit shroud) to gain a 5th attack you need to MC or take two feats that dont boost intelligence.
Usually not.Other spells like CME/spirit guardians take a round to cast but you might get 2-3 combats out of them.