A Title Much Cooler Than Anything on the Old Site
Is the adventure still available from FGG? What is the name?Longtime fan of Necromancer/Frog God Games (and Rappan Athuk) here. I spent a lot of time on their boards (probably before I came over here). They published my first adventure, which I submitted through a fan open-submission call on their board.
Hmm. I didn't think to ask him when I played in a (non-Rappan Athuk) game run by him. How does he pronounce it? I've always pronounced it RAH-pahn Ath-ook.Talking to Bill Webb (who was editing my book) over the phone is how I first learned how to pronounce the dungeon's name correctly.
My players didn't encounter Scramge until we were a couple years into the game and they were fairly high level. It was still a challenge. I like encounters that provide a challenge beyond hitpoints and damage output. It is one of the better encounters in RA, though it takes a some prep for the DM to read, understand, and run well.I had the first three softcover volumes for 3.0, got the 3.5 Rappan Athuk Reloaded (RARE), but never actually tried to run it until I got the 5e volume.
With Rappan Athuk, I ran it solo for her. Of course we could play it in person. She had a few characters (probably a fighter and rogue) and I played two casters (a healbot cleric and a blaster) as NPCs.
She had a great time. It wasn't tied to a real world, and retreating to "town" for supplies and healing was handled off screen. It was a little more like playing a Dungeoncrawling Board Game like Descent more than a typical RPG session. We got to the illusory ambush by Scramge the Raksasha before we hit a TPK. That ended the game. She'd probably go back to it, but we're honestly playing enough games with other groups (in person and online) that we don't have time for solo adventures.