Yaarel
🇮🇱He-Mage
I’m thinking there might be four pillars to the game.
• Character creation and leveling, choosing spells and equipment
− the optimization a player does between sessions.
• Combat.
• Social − NPC interaction − bio and personality for Background
− identity groups, team, family, friends, factions.
• Exploration − interacting with the world − creating a home in the world − achieving ambitions.
In some ways, NPCs can be part of all four pillars.
• Character creation and leveling, choosing spells and equipment
− the optimization a player does between sessions.
• Combat.
• Social − NPC interaction − bio and personality for Background
− identity groups, team, family, friends, factions.
• Exploration − interacting with the world − creating a home in the world − achieving ambitions.
In some ways, NPCs can be part of all four pillars.