D&D 5E Tiefling preview!

My thought on the Art

Not a fan. Looks more like the 3.5 Spellscale race to me.

I like these takes more

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even the older Elves with Cloven feet works better

tiefling4.gif
 

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j

I do like the virtue names idea. I also love Erin M. Evans novels.

Looking at the mechanics Tieflings are a great choice for Bards, Paladins, Wizards, Warlocks, Sorcerors, Eldrich Knight Fighters, Arcane Trickster Rogues (or Rogues period).

I like Infernal Legacy is really cool, Thaumatarugy at will, Hellish Rebuke at 3rd, and Darkness at 5th, meansplentty of cool tricks.

The fire Resistance is nice, but expected.

Knowing Infernal is cool and more universally useful then many languages.

Darkvision is nice and pairs well with the darkness spell at level 5.

I'm thinking a Paladin of Sharess (she always like Tieflings), called Lust, I don't know what subclass yet, and I'm not sure what background.
 

Thaumaturgy literally translates to Miracle Worker, they made the infernal Tiefling a literal miracle worker.

You'd think Thaumaturgy would fit better with Aasmirs, but I guess you can have dark miracles too.
 

Optimistically, the stats are pretty solid for the PS tiefling. And given the modular, light-touch nature of 5e, this might not invalidate the PS tiefling like 4e did. And I do keep talking about how PS is a distinct setting, so maybe it'll be better to have special rules for tieflings in PS than to have all tieflings in 5e be potentially PS-like tieflings. And the PH is all opt-in anyway.

If Basic is Core, then all a PS setting book needs to do is present its own version of tieflings, and needn't reference or talk about our contradict the PH's version, since there's no assumption that a group will be playing with those.

I mean, I'm still not a fan of the "grab the name and apply it to a different story" style, but perhaps the design of 5e makes this significantly less dire than the design of 4e made it.
 




I don't mind the writeup - seems fine to me. But then again my favorite character in 4e was my tiefling warlock. I never played Planescape back in my 2e days so I wasn't attached to that concept. And even if I didn't like it, it's the easiest thing to forget or change. I feel like I read race and class fluff once to get a sense of what *they* were thinking, but I reference the mechanics over and over again to come up with my own idea of who these races and classes are grounded in.

Speaking of tielfing warlocks... sadly, I'm neither a fan of the tiefling art nor the trick-or-treat warlock art that was shown earlier. I want these iconic examples of races and classes to be badasses, and some of this art just seems really milktoast and static. To me she looks awkward, and even though she's in a bit of an action pose, she's not 'alive'. And frankly her horns look like skin eyebrows to me. Some art makes me sit up and say "Yeah! I want to be that kickass!" - this art doesn't speak to me in that way. But I wasn't a huge fan of the 4e PHB art either - it didn't keep me from playing what I wanted. :-)

The mechanics seem solid and fun. I love flavor spells like thaumaturgy and the fact that they get it as an ability is awesome. And bring me on some hellish rebuke! Awesome.
 


I played a Tiefling pre-4e and I honestly never noticed a difference. I've never understood those concerned with the art. Thats a sample...its not a picture of your character. Yours looks however you like.
 

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