Lord Sessadore
Explorer
[sblock=OOC]Hmm ... actually, can I change my charge to end in AS55, and use my minor to use Lay on Hands on Lily?[/sblock]
Kruk feels the cold from the attack and shivers. "Ohhh...so...cold." By the time he shakes off the cold he notices that the creature has moved. Kruk runs west to a vantage point to where he can attack, then charges, but his axe fails to find a solid target in the tangle of shadows.
The creature teleports out of its previous spot, the hold on Lily ending as it floats over the valley below. It lashes out at Kruk and Lily, hoping to restablish its hold on the female, but she dodges the blow. Kruk, however, catches the tendrils full force, smashing through his defenses and he feels them reach around his legs preventing him from moving.
[sblock=OOC]
Creature Shadow Jaunts - gains insubstantial TENT (please 1/2 your damage for the next round) It makes a double attack, 1 on Kruk and 1 on Lily (no interrupt because your a target), it crits Kruk for 13, but misses Lily. It fails to recharge it's powers (Kruk is grabbed, not that he likely cares)
Status:
Shadow - used 2 AP, shadow jaunt x2, bloodied, -81 hp
Grim - slowed and takes a -2 penalty to attack rolls (save ends both)
Georg - 21 - 9/30 - 8/9 surges, bloodied,
Kruk - 21 - 29/48 - 11/12 surges, grabbed
Bad Guys - 20 <- higher init mod.
Grim - 20 - 21/35 +5thp - 7/7 surges <- you're up
Carolina - 20 - 21/29 - 6/7 surges, +2 defenses TENT
Lily - 15 - 17/26 -9/9 surges
Raiyek - 13 - 39/39 - 10/11 surges
Rayek; grim; kruk; georg; carolina; lily (1d20 3=13, 1d20 4=20, 1d20 1=21, 1d20 1=21, 1d20 6=14, 1d20 1=15) *Double Crit... why didn't I get that for the bad guys
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