Tomb of Annihilation Is Here - What Do You Think?

Today's the day - WotC's latest Dungeons & Dragons adventure, Tomb of Annihilation, is out! Head on down to your friendly (or unfriendly) local (or not so local) gaming (or comic) store and pick up your copy. Alternatively, if you use a virtual table top, it's available for Fantasy Grounds and Roll20.

Today's the day - WotC's latest Dungeons & Dragons adventure, Tomb of Annihilation, is out! Head on down to your friendly (or unfriendly) local (or not so local) gaming (or comic) store and pick up your copy. Alternatively, if you use a virtual table top, it's available for Fantasy Grounds and Roll20.


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JesterOC

Explorer
What about the ten side quests?

Can you elaborate? As I said there are about 14 maps of various areas that are not the main areas of interest. Those could be considered side quests. I remember that a prince in town would ask for mini quests. I assume that perhaps 10 NPCs might ask about 10 of those locations?

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Sacrosanct

Legend
I have a huge pet peeve. This book MUST come with a pdf as well. At least the handouts. You can't use the handouts without tearing them out of the book, and if you do, you destroy half of them because they are printed front and back. So if I cut out handout 24 for example, I've just ruined and destroyed all the god handouts on the other side of the page.
 

JesterOC

Explorer
I have a huge pet peeve. This book MUST come with a pdf as well. At least the handouts. You can't use the handouts without tearing them out of the book, and if you do, you destroy half of them because they are printed front and back. So if I cut out handout 24 for example, I've just ruined and destroyed all the god handouts on the other side of the page.
It does indeed suck, unless they assume everyone has a color copier

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Quickleaf

Legend
Yes thanks to fjw.

But please don't link to sites that require login, free or not. That's always annoying, especially since there's almost always a more friendly option.

Cheers

Sorry you were having access problems. Here's what I see when I take the time to log-on. Cheers.

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lkj

Hero
This is correct. The hardcover definitely has tons of great content for DMs who want to run levels 1-4 characters in Port Nyanzaru. My point was that there really isn't an "easy to run adventure" for those lower levels for DMs with limited time to prep. For DMs who have the time and inclination to build their own level 1-4 adventure with the pieces from the book, there is definitely a ton of great material there to do so with.

Shawn

Perhaps the Guild stuff is supposed to help fill this need for those who want it?

http://www.dmsguild.com/product/214058/DDAL0701-A-City-on-the-Edge-5e

http://www.dmsguild.com/product/220591/Encounters-in-Port-Nyanzaru

http://www.dmsguild.com/product/220567/Beasts-of-the-Jungle-Rot

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JRedmond

Explorer
Can you elaborate? As I said there are about 14 maps of various areas that are not the main areas of interest. Those could be considered side quests. I remember that a prince in town would ask for mini quests. I assume that perhaps 10 NPCs might ask about 10 of those locations?

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I don't have the physical book, I have it on D&D Beyond. Here is a link to D&D Beyond if you have it there. https://www.dndbeyond.com/compendium/adventures/toa/port-nyanzaru#SideQuests Otherwise it's under Chapter 1 right after Arrival. Let me know if you find it.
 

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