LostSoul
Adventurer
Re: Re: Make magic magical!
I totally agree. (I'd love to see the class, by the way.) I think that the effects of magic should be left up to the DM... for the most part.
For example, a 1st level magic-using class might have the spell "Curse". The player casts the spell - the wording of the curse becomes the verbal component - and the DM generally figures out what happens to the victim. (That is, if the curse operates as the player intends.) A Silent "Curse" might be called the "Evil Eye". The intensity of the Curse scales with level.
This is still similar to what we've got though, just with more "mysterious" spells. I think what might work are some kind of meta-game spell mechanics. A spell is cast, and, by some method, either the DM or Player alters the plot line in some way. I'm not sure how this would work; but I think this would be an interesting way to make magic mysterious and strange.
kenjib said:Rather than following consistent rules, I think that magic should be very quirky, ideosyncratic, and obscure in it's workings to make it feel more occult, rare, and mysterious. Maybe I'll post the "occult mage" class I've been working on in the house rules forum.
I totally agree. (I'd love to see the class, by the way.) I think that the effects of magic should be left up to the DM... for the most part.
For example, a 1st level magic-using class might have the spell "Curse". The player casts the spell - the wording of the curse becomes the verbal component - and the DM generally figures out what happens to the victim. (That is, if the curse operates as the player intends.) A Silent "Curse" might be called the "Evil Eye". The intensity of the Curse scales with level.
This is still similar to what we've got though, just with more "mysterious" spells. I think what might work are some kind of meta-game spell mechanics. A spell is cast, and, by some method, either the DM or Player alters the plot line in some way. I'm not sure how this would work; but I think this would be an interesting way to make magic mysterious and strange.