Mustrum_Ridcully
Legend
Why Torg D20?
If you have the rulebooks and supplement, play the "original" Torg - the system worked very well (and I don`t think a D20 version will be better).
If you don`t have it... Well, you will be unable to really play Torg, so it will just be a homebrew version of a similar concept...
Remember: D20 Modern is D20 for campaigns in modern or near-future settings.
But Torg is a campaign setting, in which ALL kinds of Technology (and Magic) exist. And it is a system where you are able to have a fight between a heavy cybered man from the cyberpapacy against an elven warrior using a Longsword and call it fair!
Though, there are some concepts in Torg you should adapt for your own campaign, even if you don`t use it as "rules" in a strict sense - like subplot cards - imagine in your campaign any of these cards appear. Be sure you have a subplot for it! (Especially often unused things like "Romance" come to mind)
Mustrum Ridcully
If you have the rulebooks and supplement, play the "original" Torg - the system worked very well (and I don`t think a D20 version will be better).
If you don`t have it... Well, you will be unable to really play Torg, so it will just be a homebrew version of a similar concept...

Remember: D20 Modern is D20 for campaigns in modern or near-future settings.
But Torg is a campaign setting, in which ALL kinds of Technology (and Magic) exist. And it is a system where you are able to have a fight between a heavy cybered man from the cyberpapacy against an elven warrior using a Longsword and call it fair!
Though, there are some concepts in Torg you should adapt for your own campaign, even if you don`t use it as "rules" in a strict sense - like subplot cards - imagine in your campaign any of these cards appear. Be sure you have a subplot for it! (Especially often unused things like "Romance" come to mind)
Mustrum Ridcully