frankthedm
First Post
FalcWP said:Plus, unless all wizards and sorcs in a world get bonuses from their staffs, an opponent would still need a reason to sunder the staff... rather than, say, the wizard or sorc.
Do either of you remember the dragon magazine article that had the staff familiar rules in it? The Article's main goal was to represent the staff's role in the rules as it was in fiction, history, myth and legend. That means that the majority of npc’s will know more erroneous and exaggerated myths than the actual effects the loss of the staff will cause.Thanee said:Yeah, sundering a wizard's staff should not be high on the list of your average non-metagaming opponent.
Knowledge: Local will tell NPCs of legends and let them tell their children old wives tales of spell casters being weakened by the destruction of their staves.
Knowledge: History will tell NPCs of world spanning wars of wizards seeking their staves back
Knowledge: Arcana will tell NPCs how rude breaking a wizards staff is and that doing so is asking for the worst fate that caster can conjure up.