Starman
Adventurer
AC Bonus [Action die roll= 4]
You again attempt to make your way up the rope. Bravely dodging Thorn's attack [Attack roll (Thorn)= miss], you still manage to slip and not make any progress [Climb roll= 7+2-5=4, failure]. Realizing that if you don't make it this time, you are in serious trouble, you summon every ounce of strength and manage to shimmy up about fifteen feet [Climb roll= 10+2-5= 7, success]. A cheer goes up from above.
As you climb, you feel the rope being hauled up. Looking up, you are about fifteen feet from the deck of the Iron Hammer. The ship has been righted and is no longer tipping over. The deck is lined with people watching the events below.
When you look back down you see Thorn begin to climb the other rope. He is not moving as swiftly as you, but he is making steady progress.
You again attempt to make your way up the rope. Bravely dodging Thorn's attack [Attack roll (Thorn)= miss], you still manage to slip and not make any progress [Climb roll= 7+2-5=4, failure]. Realizing that if you don't make it this time, you are in serious trouble, you summon every ounce of strength and manage to shimmy up about fifteen feet [Climb roll= 10+2-5= 7, success]. A cheer goes up from above.
As you climb, you feel the rope being hauled up. Looking up, you are about fifteen feet from the deck of the Iron Hammer. The ship has been righted and is no longer tipping over. The deck is lined with people watching the events below.
When you look back down you see Thorn begin to climb the other rope. He is not moving as swiftly as you, but he is making steady progress.
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