Pielorinho
Iron Fist of Pelor
I'm looking at using this spell in a session soon, and my DM and I had some questions about it beforehand.
1) Am I right to think that if you cast it on the ground beneath creatures' feet, they get no save to avoid its effects?
2) Am I right to think that the -2 AC penalty take into account the cover they'd get from the mud? That is, if they're buried up to their chest, presumably they'd get 3/4 cover; the spell doesn't result in a net AC bonus, right?
3) It says that creatures that sink into the mud have their speed reduced to 5 feet. Later, it says that "Creatures large enough to walk on the bottom can wade through the area at a speed of 5 feet." If I make the mud go to a depth of 10', what happens to a medium-sized creature's speed?
4) If I cast it on the ceiling of a cavern, it does 8d6 damage (save for 1/2) to creatures directly beneath the ceiling and spreads out in a pool 5' deep. Do folks beneath the ceiling then suffer the reduced movement rates and AC penalties etc. that they'd suffer had I created the mud beneath their feet? What if they make their reflex save?
My DM is worried that this is an extremely powerful spell, a combination Web and fireball with a gigantic, shapeable AoE and no save for the movement-reducing effects. I'm thinking that druids specialize in entangling enemies (viz. Wall of Thorns, entangle, sleet storm, this spell, etc.) and elemental damage (produce flame, flamestrike, this spell, etc.); this simply acts as a way to combine the two.
Any help on this? Is the spell uber, in other folks' experience?
Daniel
1) Am I right to think that if you cast it on the ground beneath creatures' feet, they get no save to avoid its effects?
2) Am I right to think that the -2 AC penalty take into account the cover they'd get from the mud? That is, if they're buried up to their chest, presumably they'd get 3/4 cover; the spell doesn't result in a net AC bonus, right?
3) It says that creatures that sink into the mud have their speed reduced to 5 feet. Later, it says that "Creatures large enough to walk on the bottom can wade through the area at a speed of 5 feet." If I make the mud go to a depth of 10', what happens to a medium-sized creature's speed?
4) If I cast it on the ceiling of a cavern, it does 8d6 damage (save for 1/2) to creatures directly beneath the ceiling and spreads out in a pool 5' deep. Do folks beneath the ceiling then suffer the reduced movement rates and AC penalties etc. that they'd suffer had I created the mud beneath their feet? What if they make their reflex save?
My DM is worried that this is an extremely powerful spell, a combination Web and fireball with a gigantic, shapeable AoE and no save for the movement-reducing effects. I'm thinking that druids specialize in entangling enemies (viz. Wall of Thorns, entangle, sleet storm, this spell, etc.) and elemental damage (produce flame, flamestrike, this spell, etc.); this simply acts as a way to combine the two.
Any help on this? Is the spell uber, in other folks' experience?
Daniel