I like the traps. I assume that, using the "XP budget", the DM can combine them? Like, Flame Nozzles and the Buzzsaw?
Or Flame Nozzles and a Hazard: slippery stone bridge over green acid lake? With Buzzsaws at each end?
Any of the above in a large domed area inhabited by flying controllers?
Even though characters have Hackmaster-level hit points... I'm getting some lovely visions of artful TPKs.
I... think I'm actually turning positive on 4E.
Or Flame Nozzles and a Hazard: slippery stone bridge over green acid lake? With Buzzsaws at each end?
Any of the above in a large domed area inhabited by flying controllers?
Even though characters have Hackmaster-level hit points... I'm getting some lovely visions of artful TPKs.
I... think I'm actually turning positive on 4E.