Scion said:So that must mean that both answers are wrong and that there is a third, yet to be mentioned, option that is completely correct
Maybe it actually works like spider climb but only whenever you are free of any enchantments that might hinder your ability to do a jig?
Lamoni said:It only mentions diseases that were caused by magic in the clause. This would be just as ambiguous as the travel domain ability is now. Does the fact that it doesn't mention normal diseases mean it doesn't work on normal diseases? If it removed all diseases, it could have just said it removes ALL diseases and not mentioned magic ones specifically. Could the ability also mean that it removes all diseases and mentioned magical ones for emphasis, or out of carelessness?
Freedom of Movement doesn't prevent you from grappling anyone. It just means that you automatically make the check to escape the grapple. If you aren't making a check to escape the grapple, it doesn't have any effect.evilbob said:Another tricky situation is if your character intentionally grapples someone - do they fail it automatically because of the domain?
Caliban said:Freedom of Movement doesn't prevent you from grappling anyone. It just means that you automatically make the check to escape the grapple. If you aren't making a check to escape the grapple, it doesn't have any effect.
...The subject automatically succeeds on any grapple check made to resist a grapple attempt...
Step 3: Hold. Make an opposed grapple check as a free action.
If you succeed, you and your target are now grappling, and you deal damage to the target as if with an unarmed strike.
If you lose, you fail to start the grapple. You automatically lose an attempt to hold if the target is two or more size categories larger than you are.
James McMurray said:That's what Caliban was saying.