Nareau
Explorer
I'm the DM who's running this game...
And yeah, the point about it being so amazingly much better than Two Weapon Fighting was my first thought. I didn't think it through as far as EOL, but I have to agree.
You get an extra attack with your weapon at your highest BAB, but this attack and each other attack made that round suffer a -2 penalty apiece. If you're wielding the weapon two-handed, you may add your Strength bonus to this attack. If you're wielding this weapon one-handed, you may only add half your Strength bonus.
What about these alternatives?
This makes it a pretty good power. It's better than just taking your normal attacks, but not insanely powerful. But it's kinda weird, in that it departs from existing rules dealing with this kind of thing.
Or maybe it could work even more like TWF:
You get an extra attack with your weapon at your highest BAB, but this attack and each other attack made that round suffer a -2 penalty apiece. You may only add half of your Strength bonus to this attack, and your full bonus to all of your other attacks during the round (even in you're wielding the weapon two-handed).
This (I'm pretty certain) would be mathematically unsound in terms of dishing out the most damage. However, it would allow the character to use a shield. A fairly minor bonus. And it departs from the flavor of the PrC (a barbarian relying on a shield?!)
Can someone point me to a combat calculator? I'd love to run some numbers through, see exactly how different scenarios would work out.
[Edit: Clarity]
And yeah, the point about it being so amazingly much better than Two Weapon Fighting was my first thought. I didn't think it through as far as EOL, but I have to agree.
You get an extra attack with your weapon at your highest BAB, but this attack and each other attack made that round suffer a -2 penalty apiece. If you're wielding the weapon two-handed, you may add your Strength bonus to this attack. If you're wielding this weapon one-handed, you may only add half your Strength bonus.
What about these alternatives?
This makes it a pretty good power. It's better than just taking your normal attacks, but not insanely powerful. But it's kinda weird, in that it departs from existing rules dealing with this kind of thing.
Or maybe it could work even more like TWF:
You get an extra attack with your weapon at your highest BAB, but this attack and each other attack made that round suffer a -2 penalty apiece. You may only add half of your Strength bonus to this attack, and your full bonus to all of your other attacks during the round (even in you're wielding the weapon two-handed).
This (I'm pretty certain) would be mathematically unsound in terms of dishing out the most damage. However, it would allow the character to use a shield. A fairly minor bonus. And it departs from the flavor of the PrC (a barbarian relying on a shield?!)
Can someone point me to a combat calculator? I'd love to run some numbers through, see exactly how different scenarios would work out.
[Edit: Clarity]
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