Brendan Byrd
Adventurer
When I took a university level course on Medieval History decades ago, among the first things the Professor addressed was the romanticized version of knighthood that was so very common at the time.Of course to the people writing 1E, or at least Gygax, "Good" meant something very different, both narrower and broader than what Good means to most 1990s and later D&D players, specifically in that he explicitly considered "Kill em all and let [the gods] sort 'em out" (i.e. "just kill everyone in the area the evil guys are in, don't stop and try and work out who is good and who bad") and "Nits make lice" (i.e. specifically "make sure to kill the women and children") to be cool, Good-aligned sentiments.
Which perhaps explains the weird pro-genocide theme on earlier Ranger designs ("racial enemy" always seemed messed up to me, always).
[The Hell’s Angels of the Middle Ages; fully capable by the age of 13 of robbing a neighbour’s church, especially the younger sons.]

