First off, read this:
http://forums.gleemax.com/showthread.php?t=751117
It's a real goldmine, though I don't agree with everything, so here my own opinion.
NightCrawler said:
1) Despite the point blank shot, presice shot and extra invocation what other feats suit a warlock?
Ability Focus, Spell Penetration, Martial Study/Martial Stance (Child of Shadow... yeah, baby!).
NightCrawler said:
2) What about a race good for warlocks? Raptoran? Human?
Warlocks need three stats, in this order of importance: Dex>Con>Cha. Why Cha less important? Because they have a good amount of invocations that do not allow a save. Second, while See the Unseen is a good invocation, you may want to have the slot for something else. You only get 12 invocations, after all. So Darkvision or otherwise good senses are good. So look out for races with low LA (+2 should be an absolute maximum, or check if your DM allows LA buyback) giving bonus to your main stats.
Good LA +0 races:
- Human is a no-brainer, but somewhat... flavorless.
- Dwarf gets penalty to Cha, but bonus to Con, and Darkvision. A not-that-suboptimal flavor choice.
- Gnome gets bonus to Con plus tons of goodies
- Halfling gets bonus to Dex plus tons of goodies
- Warforged is surprisingly good despite the -2 Cha. The racial armor feats are very nice (remember that Warlocks do not suffer from ASF in light armor) and being half-construct makes you immune to a whole lot of things.
Races with +1 LA:
- Hobgoblin gets +2 Dex and Con, Darkvision, and no drawbacks. Not bad at all.
- Water Mephling (Planar Handbook) is a Small race with no Str penalty and 30' base speed, plus Swim speed, and bonus to Con and Cha. Awesome, if you ask me.
- Catfolk gets +4 dex +2 cha, 40' base speed and natural armor.
- Aasimar gets Cha bonus, Energy resistances and Darkvision for +1 LA. Could be worse.
NightCrawler said:
Anything with full spellcasting progression.
NightCrawler said:
4)Finaly do you have an idea about the apropriate equipment for a warlock?
Stat boosters, cloak of concealment, wands, and scrolls. You're awesome at UMD, count on it! You'll be making your own items from level 12 on anyway.