Nifft said:
You're wrong here. Halflings are excellent mages.
3/4 carrying capacity, but equipment weighs 1/2. That's a net win.
You are missing 2 factors
1. -2 str.
You cannot compare 75% against 50%. While STR 8 human can carry 26 pounds without encumbered, STR 6 Halfling can only carry 15 pounds as light load (0.652%).
2. Weight of the most magic items do not change.
While the weight of small mithral shirt is 1/2 of it's medium-sized version, other items, especially magic items you found in adventures, do have the same weight. While wearable items automatically fit for characters of any size, DMG does not say the weight changes. So, a Cloak of Charisma still weigh 2 pounds, a HHH still weigh 5 pounds, and magic staves and rods never become lighter for small casters. In the last session, one of my player who is playing a deep halfling Warmage found a fancy metamagic rod wich weighs 5 pounds. It was not an ignorable weight for him. So he calculated if buying a Gauntlet of Ogre Power helps him carrying another rod. Well, with new strength of 8, now he can carry 19.5 pounds as light load. that is 4.5 pounds more than before. But the Gauntlet of Ogre Power weigh 4 pounds. So, only 0.5 pounds of light load increase for 4,000 gp
[QUATE]Once your PC gets flight & teleportation, the only real size penalties go away.[/QUATE]
Not actually. In case of Warlock, Fell Flight uses one's base land speed. So actually, a Halfling Warlock fly slower comparing to a Human Warlock. In case of Fly spell, as it is so obvious that is often the main target of Dispelling.
And, if you think flight can let remove all the curses of small size, you have never fought against flying creatures which grapples or snatches.