Archade
Azer Paladin
Hi all,
I'm thinking of toying with Tumble in my campaign, and run it this way:
Tumble: to tumble past an opponent, make an opposed skill check against their chance to hit. If you fail, they receive an Attack of Opportunity. Subsequent opponents in the same maneuver get +2 to hit. Tumbling at full speed grants opponents +10 to hit. Tumbling through an opponent's square grants them +10 to hit.
What do you think? What sort of other variants are people using out there for tumble?
I'm thinking of toying with Tumble in my campaign, and run it this way:
Tumble: to tumble past an opponent, make an opposed skill check against their chance to hit. If you fail, they receive an Attack of Opportunity. Subsequent opponents in the same maneuver get +2 to hit. Tumbling at full speed grants opponents +10 to hit. Tumbling through an opponent's square grants them +10 to hit.
What do you think? What sort of other variants are people using out there for tumble?