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TUW: The Outpost

Waynan

Adventurer
Supporter
Raven Elk, feeling weak from the damage he's taken, attacks the nearest soldier and grabs her with Life Leech to restore his health.

79, 91, 32, 54, 84, 73
 
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MacConnell

Creator of The Untamed Wilds
OOC: Current Inventory:
4-Wheeled Cart pulled by 2 donkeys
harnin short swords: 14
Coins:
  • chest of various coins
  • marks: 271
Animal Parts:
  • Grizzly Skull
Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 10 {Heat x2}
  • Coal: 2: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 11: {Rend x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Mend Leaves: 1 measure {Mend x2}
  • Muddle Leaves: 2 measure {Muddle x2}
  • Soothe Leaf: 1 measure {Soothe x2}
Unknown Items:
  • Angry Spirit Dust:
  • Grizzly Claws: 20:
.
OOC: Vittero: hurt
Bracers: 20 - 1 = 19
tunic: 60 - 12 = 48 - 6 = 42
harnin arrows: 17
Body: 10 - 3 = 7
Taylar: full health
Spaulders: 20 - 6 - 6 = 8
Tunic: 60 - 6 - 6 = 48
Maka: hurt
harnin arrows: 41
Tunic: 60 - 6 = 54
Body: 10 - 4 = 6
Raven Elk: incapacitated
Buckler: 20 - 1 = 19
tunic: 60 - 12 = 48 - 12 = 36 - 6 = 30
Body: 10 - 5 - 5 = 0
Adisakti: injured
Tunic: 60 - 6 - 6 = 48
Body: 10 - 6 = 4
javelins: 3
Acolyte Avery's Ledger
Slate Boulder: 76 stones worth, East Pass
Tin Vein: 43 stones worth, East Pass
Zinc Vein: 61 ingots worth, 7 days north East Pass
Keep of the Rising Sun
Launch + Accuracy + Clarity + d100 + surprise - range
Maka:18 + 43 + 30 + 145 = 236 + 0(medium) = 236
Vittero: 27 + 29 + 33 + 93 = 181
Maidens: 22 + 59 + 39 + 88 = 208 + 100(PB) = 308
Avoidance + Analysis + d100
Maidens: 41 + 39 + 65 = 145
damage: 236 - 145 = 91% * 10 = 9
damage: 181 - 145 = 36% * 11 = 4
M7: Body: 9 - 9 = 0, incapacitated
Raven Elk: 22 + 25 +
Taylar: 36 + 24 + 12 = 72
damage: 308 - 72 = 236% * 8 = 19 - 12 = 7 x 2
Tunic: 48 - 12 = 36 - 12 = 24
Body: 10 - 7 = 3 - 7 = -4, incapacitated
Maka: 36 + 24 + 145 = 205
Adisakti: 36 + 24 + 70 = 130 + 10%(2nd weapon) = 140
damage: 308 - 140 = 168% * 8 = 13 - 12 = 1 x 2
Tunic: 48 - 12 = 36 - 12 = 24
Body: 4 - 1 = 3 - 1 = 2, injured
Vittero: 29 + 31 + 70 = 130
damage: 258 - 130 = 128% * 8 = 10 - 12, ineffective
Tunic: 42 - 10 = 32
M1: Body: 9 - 15 = -6, incapacitated
M2: Body: 6 - 14 = -8, incapacitated
M3: Body: 10 - 4 = 6, hurt
OOC: Eight seconds of time has passed.

Hindrance - Reaction
Maka: 0 + 200(bow) = 200
Taylar: 23 + 36(bludgeon), 100(thump) = 59, 95, 131, 167
Raven Elk: 0 + 100(bending) = 100
Vittero: 0 + 180(bow) = 180
Adisakti: 6 + 72(saber) = 78, 150
Maidens: 0 + 180(bow) = 180
Bending + task + d100
Maka: 47 + 29 x2(lodestone) = 105 + 182 = 287
Vittero: 37 + 32 x2(lodestone) = 101 + 87 = 188
Taylar: 35 + 26 x2(slate) = 87 + 01 = 88
Raven Elk: 24 + 26 x2(lead) = 76 + 79 = 155
Maidens: 22(conditioning) + 39(fury) + 82 = 143
damage: 287 - 143 = 144% * 10 = 14
damage: 188 - 143 = 45% * 10 = 5
damage: 155 - 143 = 12% * 10 = 1 x 2
M5: Body: 10 - 14 = -4, incapacitated
M6: Body: 10 - 5 = 5, hurt
M7&8: Body: 10 - 1 = 9, hurt
Raven Elk: Body: 0 + 2 = 2, injured
Finesse + Accuracy + Clarity + d100
Raven Elk: 21 + 17 + 25 + 123 = 186
Adisakti: 24 + 31 + 23 + 93 = 171 x 2
Aggression + Accuracy + Fury + d100
Taylar: 40 + 31 + 26 + 12 = 109
Readiness + Avoidance + Analysis + d100
Maidens: 22 + 40 + 39 + 65 = 166
damage: 171 - 166 = 5% * 20 = 1 x 2
damage: 186 - 166 = 20% * 20 = 4
M3: MInd: 10 - 6 = 4, dazed
M4: MInd: 10 - 6 = 4, dazed, Body: 10 - 4 = 6, hurt
M9&10: Body: 10 - 1 = 9, hurt
Maka... will manipulate waylines to shock... using the lodestone... then fire another bow shot...
Irritated at being shot, which means his position has been determined, Vittero puts the thought aside to better aid his comrades. Using one of the lodestones, he will electrocute his remaining archer then fire an arrow at one of the women fighting Taylar.
Taylar... bludgeons... slate... Thump.
Raven Elk... Leach to restore his health. (using an ingot of lead)
Taylar seems to have gone all thumbs. He just cannot make an affective assault.

Adisakti finally makes contact but only barely.

Seeing that he cannot move, the two maidens who downed Raven Elk, sling their bows and grab him by the ankles, to attempt to move away from combat. It is a mistake. As soon as they touch him, he leaches a small amount of life from each of them. The recovery is enough to allow him to thrust his spear. The surprise of the attack counters the imposition of being prone. The spear cuts into the unarmored thigh of the woman.

Maka is able to generate enough shock to incapacitate his remaining archer. In a fluid motion, he shifts the aim of his bow to one of the woman attacking Raven Elk.

Vittero is unable to incapacitate his remaining archer, only injure her. He still shifts his aim to one of the women attacking Taylar, firing faster than Maka or the Maidens, sticking an arrow in his target.

Despite being fired upon, the two maidens on Taylar put two arrows into him, incapacitating him. He does retain consciousness.

Adisakti also manages some defense. Though he takes two more arrows, they are only grazing shots. He is injured but still in the fight.

The shot maiden returns fire at Vittero, but the arrow does not penetrate the bearskin tunic.
OOC: Each character receives 6 DP. Taylar may only bend waylines. Everyone else is able to physically attack. Combat continues.
 

Tellerian Hawke

Defender of Oerth
Maka will fire once again, using muscle memory, as he begins to manipulate waylines; he will attempt to heat the least injured woman on Raven Elk, calling (from a distance) on the proclivities of the coal that is stored within the collectibles bag.

Arrow: 54
Heat Attack: 99 (+83) = 182 (Augmented by Coal, @ x3)
 

Kwargrow

Gamer Extraordinaire
Taylar will attempt to manipulate waylines to drain the life out of one of his opponents. If he is not touching one of the women, he will attempt to flop some part of his body into contact with them and then manipulate waylines to drain the life out of one of them.
79, 21
 

Waynan

Adventurer
Supporter
Raven Elk attempts to grab the injured woman in a bear hug using waylines and the lead ingot as a focus to drain more life so that he may fully heal while weakening his opponent for an easy "kill".
"I really do love women, but I've had enough of you." he growls as he "hugs" her.
 

MacConnell

Creator of The Untamed Wilds
OOC: Current Inventory:
4-Wheeled Cart pulled by 2 donkeys
harnin short swords: 14
Coins:
  • chest of various coins
  • marks: 271
Animal Parts:
  • Grizzly Skull
Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 10 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Mend Leaves: 1 measure {Mend x2}
  • Muddle Leaves: 2 measure {Muddle x2}
  • Soothe Leaf: 1 measure {Soothe x2}
Unknown Items:
  • Angry Spirit Dust:
  • Grizzly Claws: 20:
.
OOC: Vittero: hurt
Body: 10 - 3 = 7
Bracers: 20 - 1 = 19
tunic: 60 - 12 = 48 - 6 = 42 - 10 = 32
harnin arrows: 17
Taylar: incapacitated
Body: 10 - 7 = 3 - 7 = -4
Spaulders: 20 - 6 - 6 = 8
Tunic: 60 - 12 - 12 - 12 = 24
Maka: hurt
Body: 10 - 4 = 6
harnin arrows: 41
Tunic: 60 - 6 = 54
Raven Elk: hurt
Body: 10 - 5 - 5 = 0 + 2 = 2
Buckler: 20 - 1 = 19
tunic: 60 - 12 - 12 - 6 = 30
Adisakti: injured
Body: 10 - 6 - 1 - 1 = 2
Tunic: 48 - 12 - 12 = 24
javelins: 3
Acolyte Avery's Ledger
Slate Boulder: 76 stones worth, East Pass
Tin Vein: 43 stones worth, East Pass
Zinc Vein: 61 ingots worth, 7 days north East Pass
Keep of the Rising Sun
Maka will fire... heat the least injured woman on Raven Elk... coal that is stored within the collectibles bag.
Taylar... drain the life...
Raven Elk... using... lead ingot... drain more life...
Seeing that they are being less effective than desired from their sniper positions, Maka and Vittero take aim and move deliberately in on the opposing archers. One of the maidens who had shot Taylar prods him with her foot to see if he can move, a mistake as the contact with the boot is enough for Taylar to affect her. In an unprecedented move, Raven Elk grabs one of his opponents, bow and all, in a hug, and Adisakti, hurting from being shot, decides to target his enemy's arm with his saber.

Adisakti reacts first and is fast enough to disable his opponent as she is trying to draw. The injury is not enough to incapacitate her, but it ruins her bow and her arm.

Vittero act second firing his mounted arrow as he closes point blank on one of the two maidens who felled Taylar. Being faster on the draw, he puts his arrow through her lower abdomen before she can release. She falls back, bleeding out.

Taylar reacts next, due to the maiden choosing to check his status. Dissolving a piece of lead to augment his natural talent, he drains life from the woman to restore some his own.
OOC: Siphon: Taylar drains 3 points of Body from the archer and gains 3 points of Body, recovering the ability to move.


Raven Elk, similarly utilizes a piece of lead to augment his natural talent but his skill is not a pronounced as that of Taylar.
OOC: Leech: Raven Elk drains 1 point of Body to restore 1 point.


Maka is last to act. He draws and fires as he runs toward Raven Elk, putting arrow into the lower left back of the archer as she releases her own arrow, causing her aim to jerk left and miss. She falls sideways, blinking as her life is fading away. As Raven Elk releases the stunned maiden, she suddenly convulses from the unnatural heat that Maka generates in her. She is dead before she falls.

In what at first seemed a hopeless situation the Outliers have prevailed, overcoming a well-trained force of greater numbers. Everyone is hurt, but able to move about. Of the enemy, two are dead or dying and the remaining 8 are all incapacitated except the one with the ruined arm near Adisakti. At 100 strides away, no one from the nearest farms to the kingdom seat of West Cove seems to be about. The din of the combat, which was little, seems to have attracted no undue attention. The woman holding her arm blathers a few vile comments, but the others who are conscious are likely too injured.
OOC: Each character receives 10 DP and those not fluent in Markidian improve 1%
 
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Tellerian Hawke

Defender of Oerth
Maka will use his knife to (mercifully) finish off any of the incapacitated archers who might still be alive. He says not a word as he goes about this task. He regrets that it has come to this, but he also realizes that it is necessary. Any survivors would be able to describe and identify him and his friends. After this is done, Maka inquires about the blathering survivor.

Maka asks everyone, "What are your thoughts about her? I don't want to let her go. She'll tell them about us, and then we'll be marked. She's a liability."

While the others are trying to decide what to do, Maka will search the fallen archers, looking for anything useful, including weapons, tools, and coin. He will also look to see if any of them carry anything in the way of talismans or fetishes.
 

Kwargrow

Gamer Extraordinaire
Still gravely wounded, Taylar will manipulate waylines to attempt to Siphon what life there is left from any of the wounded opponents. He says, "We must be away from here. We are too injured to fight anyone else. The woman is a fanatic, and from what experience we already have with them, we will gain nothing from her. Let us take from her lifeforce to heal our wounds and leave the dead here."
Taylar will manipulate waylines to assist in healing of himself and the Outliers, using Mend leaves if necessary. He will attempt to help with the search of the battlefield and the dead, but he encourages his friends to be quick.
38, 86
 

Waynan

Adventurer
Supporter
Raven Elk, being raised by a healer of sorts, balks a little at the mercenary approach of his friends; but, knowing the fanaticism as well as Taylar, agrees to the soundness of the need to dispatch these seemingly faith-crazed warriors and healing themselves thereby in the Life Leech process.
 

MacConnell

Creator of The Untamed Wilds
OOC: Current Inventory:
4-Wheeled Cart pulled by 2 donkeys
harnin short swords: 14
Coins:
  • chest of various coins
  • marks: 271
Animal Parts:
  • Grizzly Skull
Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 10 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Mend Leaves: 1 measure {Mend x2}
  • Muddle Leaves: 2 measure {Muddle x2}
  • Soothe Leaf: 1 measure {Soothe x2}
Unknown Items:
  • Angry Spirit Dust: ??
  • Grizzly Claws: 20: ??
.
OOC: Vittero: hurt
Body: 10 - 3 = 7
Bracers: 20 - 1 = 19
tunic: 60 - 12 = 48 - 6 = 42 - 10 = 32
harnin arrows: 17
Taylar: injured
Body: 10 - 7 = 3 - 5 = -2 + 3 = 1
Spaulders: 20 - 6 - 6 = 8
Tunic: 60 - 12 - 12 - 12 = 24
Maka: hurt
Body: 10 - 4 = 6
harnin arrows: 41
Tunic: 60 - 6 = 54
Raven Elk: injured
Body: 10 - 5 - 5 = 0 + 2 = 2 + 1 = 3
Buckler: 20 - 1 = 19
tunic: 60 - 12 - 12 - 6 = 30
Adisakti: injured
Body: 10 - 6 - 1 - 1 = 2
Tunic: 48 - 12 - 12 = 24
javelins: 3
Acolyte Avery's Ledger
Slate Boulder: 76 stones worth, East Pass
Tin Vein: 43 stones worth, East Pass
Zinc Vein: 61 ingots worth, 7 days north East Pass
Keep of the Rising Sun

Maka will... finish off... After... inquires about... survivor.

Maka asks everyone, "What are your thoughts about her? I don't want to let her go. She'll tell them about us, and then we'll be marked. She's a liability."

... search the fallen...
... Taylar will... Siphon... wounded opponents. He says, "We must be away from here. We are too injured to fight anyone else. The woman is a fanatic, and from what experience we already have with them, we will gain nothing from her. Let us take from her lifeforce to heal our wounds and leave the dead here."

Taylar will... assist in healing... Mend... help with the search...
Raven Elk... balks... but... agrees... Leech process.
Taylar removes an arrow from his abdomen, nearly costing him his regained capacity to do so. The woman who last prodded Taylar is still closest to him. In six second's time, he drains the remaining life from her. The others, including the standing prisoner, see the wounds miraculously close and heal. There will be some scarring, but Taylar is as able as he was before the fight began. The prisoner gasps, but says nothing.

Adisakti commands the woman to drop her weapons including the knife at her belt. She does so, then continues to hold her injured arm.

As he appears to disarm and search the fallen foe beside him, Raven Elk requires longer to restore his lifeforce, but he is able to do so, with the same end result as Taylar.

Seeing the expression on Raven Elk's face and deducing the internal conflict, Vittero speaks, as best he can, in Maldrog, suspecting that the conscious enemy will not understand. Not yet looking after his own wounds, he moves about the archers, taking their bows and confiscating their arrows as he talks, not wanting to give any semblance of argument or dissension. He does not speak emphatically.

"Wait. We keep doing the same thing, and we are getting nothing for the effort. We keep chasing after the rumors of war, always trying to catch up. We can eliminate the offenders, but we are not learning who is pulling the strings or why."

"I know we are fighting zealots, but they were not born this way. Someone is putting these ideas in their heads and making them stick, hard. We are guessing it is the Divine Praetor, but there has to be some hierarchy to this movement. We need a middleman for a target to disrupt the flow of information. I say we try talking to this girl."

"Look around. We are about 1000 strides from the nearest farmstead and no one else is about. I do not hear any voices. Look at these women. They are all girls, barely out of adolescence, if that. They are being recruited and trained as children. They have to be. That is something we need to put an end to
."
GM: Language acquisition was not updated when this campaign began. Because it is important to the plot, Maldrog will be the common second language for the party, as Markidian is the default. Taylar is, of course, fluent, but everyone else will have 50% proficiency.

OOC: Only two additional enemies have been killed at this point. Search findings and further mechanics for healing have not been forgotten. They will be interlaced with the plot-impending conversation. Designate language with dialogue or Markidian is assumed for this setting. Some knowledge of Shimadow and Rheini is available to all characters, but not enough for full conversation.

Each character receives 7 DP.
 
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Tellerian Hawke

Defender of Oerth
OOC:
Maka's proficiency in both Maldrog and Shimadow is a mere 1%.
Maka's proficiency in Markidian is 72%
Maka's only fluency is Rheini, which of course, is 100%.

So you're saying I should make his Maldrog 50%?
Ok, that's fine.
I will change it on his sheet. (Maka is the last character I have who is still maintained here on ENWorld, rather than a Google Docs file.)


Maka says, in Maldrog, to Vittero: "Agreed. This practice must be stopped. Let's talk to her, and see how deep the indoctrination goes. Perhaps she could be convinced to turn away from it? We shall see. Let's get the ball rolling..."

Maka says, in Markidian: "Girl, can you tell us your name? And can you tell us at what age you began your training?"
 
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Kwargrow

Gamer Extraordinaire
Taylar shrugs and says in Maldrog, "Last time I tried to reason with these religious zealots I was thrown in jail, so I do not know what to say or do. I will say nothing to this woman, who is as capable of killing us as an adult man, but I will keep watch in case some more of her friends come by to kill us for not believing what they do."
He will keep his bludgeons in hand and keep watch to see if anyone else comes by.
46
 

MacConnell

Creator of The Untamed Wilds
Taylar shrugs and says in Maldrog, "Last time I tried to reason with these religious zealots I was thrown in jail...
Adisakti makes a silly noise with his mouth and tongue, like some toddler would do when in disagreement. He responds in Maldrog, "I am not really for talking either, but I think this war is altering your memory, Taylar. There were not even any of these fools around when we were arrested for disorderly conduct. The only other time we tried to talk was to that group with that want-to-be priest. Vittero still has his ledger. Let's let our more diplomatic members have a go."
 
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Kwargrow

Gamer Extraordinaire
Taylar calmly replies in Maldrog to Adisakti, "And what was our 'disorderly conduct' about? The fact that I disagreed with these dawn worshippers enough to publicly display the uniform of one of their butchers. Those in the Outpost, and those here, I count them in the same group, despite their protests of innocence. Talk all you want, but I know my place in this world."
 

Waynan

Adventurer
Supporter
Listening to his comrades, Raven Elk follows behind Vittero and ruffles through pockets and belt pouches for anything unique or mundane. His purpose is not just to pilfer coin, though that could be beneficial, he is looking for anything that connects them. An insignia, a token, a medallion, a piece of jewelry, whatever...because, maybe there could be an identifier to a specific person, a middleman, as Vittero put it.
 

MacConnell

Creator of The Untamed Wilds
OOC: Current Inventory:
4-Wheeled Cart pulled by 2 donkeys
harnin short swords: 14
Coins:
  • chest of various coins
  • marks: 271
Animal Parts:
  • Grizzly Skull
Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 10 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Mend Leaves: 1 measure {Mend x2}
  • Muddle Leaves: 2 measure {Muddle x2}
  • Soothe Leaf: 1 measure {Soothe x2}
Unknown Items:
  • Angry Spirit Dust: ??
  • Grizzly Claws: 20: ??
.
OOC: Vittero: full wellness
Bracers: 20 - 1 = 19
tunic: 60 - 12 = 48 - 6 = 42 - 10 = 32
harnin arrows: 17
Taylar: full wellness
Spaulders: 20 - 6 - 6 = 8
Tunic: 60 - 12 - 12 - 12 = 24
Maka: full wellness
harnin arrows: 41
Tunic: 60 - 6 = 54
Raven Elk: full wellness
Buckler: 20 - 1 = 19
tunic: 60 - 12 - 12 - 6 = 30
Adisakti: injured
Body: 10 - 6 - 1 - 1 = 2
Tunic: 48 - 12 - 12 = 24
javelins: 3
Acolyte Avery's Ledger
Slate Boulder: 76 stones worth, East Pass
Tin Vein: 43 stones worth, East Pass
Zinc Vein: 61 ingots worth, 7 days north East Pass
Keep of the Rising Sun
Maka says, in Markidian: "Girl, can you tell us your name? And can you tell us at what age you began your training?"
Taylar calmly replies in Maldrog to Adisakti, "And what was our 'disorderly conduct' about..."
Adisakti crinkles his forehead, open his mouth for second as if to respond, then shrugs his left shoulder and shakes his head. He moves about the women, helping to collecting their belongings.
... Raven Elk... looking for anything that connects them...
OOC: The party collects 87 loose marks, 10 stranded bows, 75 halarin tipped arrows, and 10 halarin carving knives. They carried no talismans or trinkets.

Like Adisakti, Vittero initiates a motion as if he would respond but changes his mind. Even though all of the boys were born and/or were raised in Outpost, the particulars of the local religion seem to be important only to Vittero, and this, he realizes, was only recently.

The girl, as may have expected, balks at the simple questions from Maka. "You can try to make me talk."

In that defining moment that sets the course of chosen destiny for an individual, Vittero makes one such decision. "I am an understudy Priest of Dawn. You are called the Daughters of Dawn, but that symbol on your armor is for Dusk. Someone is promoting a war here, at all of our expenses. You verify the symbol in Outpost at the Temple of Dawn. We are not going to put you to question and we should not remain here. Further conflict is sure to come."

In what may come as a surprise, Vittero renders aid to the the enemy soldiers as well as his friends, accepting any help offered. He takes the one, most able, girl with him to cut sticks for litters. Though significantly injured, the incapacitated girls, once recovered enough to move, carry their fallen and everyone returns to the burned remains of the Pelimonra village.

The girls are directed to sit in the center of town, what might have once been the center. The leader of the women is one of the slain. As is typical of military training, the second in command identifies herself and says that their training began at the start of adolescence, at 13 cycles for her. It varies some but 13 is the most common.

Vittero inquires as to how they normally treat their fallen. Lucein, the 2nd in command, explains that they are burned on a pyre in honor of the service and tribute to the Lord of the Day; and that the fires are not lit, the pyres spontaneously combust after a ritual prayer. Vittero discusses his idea of gaining trust, quietly, with the others before speaking the ritual aloud and pointing at the pyre of the former leader, which then ignites in flame. To prove a point that favor has nothing to do with being Markidian, Vittero convinces Maka to do the same thing, using his own words in his own language, for the next in rank. All of the Outliers are fully aware that while the ritual may be necessary for those girls to do so, it is the manipulation of thermal waylines that ignites the fire.

Once the four pyres begin to die down, Vittero speaks to the girls but then includes his friends as he is making a decision. "To us, this destruction of a peaceful village and all of its people is a travesty of butchery. The Divine Praetor, himself, has declared that students will be sent to Outpost to the Priest of Dawn for training and that tributes will be established in area village, not that villages are to be attacked."

"I have decided to remain here to be part of rebuilding this village, calling it Refuge. I think that we... well I guess that we will no longer include me, need to look into who made that armor on those girls. Even if it proves to be a bad decision, I intend to free these girls under the guarantee that they will first go to Outpost
."

It is learned that the armor was originally made in the village across the bay, by commission. Reaching this village would require taking a boat from West Cove or walking back to Outpost where the river can be crossed and traveling down the other side.
OOC: State any further inquiry or desire regarding the girls. Any idea on a course of action and any immediate intention. Each character receives 5 DP.
 
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Kwargrow

Gamer Extraordinaire
True to his word, Taylar does not speak to the women, but neither is he cruel or indifferent. He assists the group in guarding and caring for these prisoners.

I have decided to remain here to be part of rebuilding this village, calling it Refuge
Taylar nods and says in Maldrog, "This is a brave thing you are doing. We shall investigate the armor maker, but first we should see that you are properly set up here in Refuge. That will put some time between us and the battle site anyway."
Taylar searches the ruined village, this time looking for anything that can help his friend survive in this burned out place. He will help with making sure wherever Vittero plans to sleep is structurally sound and has a good roof.
I intend to free these girls under the guarantee that they will first go to Outpost
Reaching this village would require taking a boat from West Cove or walking back to Outpost
After Vittero is comfortably set up in Refuge, he says in Markidian so the women will understand, "It would be safer to travel around rather than find a boat to use for crossing. We can escort these women to Outpost, and tell your father of your plans here in Refuge."
34, 85
 
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Tellerian Hawke

Defender of Oerth
Maka says, in Markidian, "I too, tire of the senseless fighting and killing, despite the fact that my skill as a warrior has become quite formidable. In the old days, my people valued valor in combat, but that was because wars were few, and what conflicts that did arise had meaning and honor on both sides. But the fighting recently has not been like that. All I see is deceit and trickery. This conflict is not about honor, not about believing in an ideology; it's about obtaining power at any cost. I will help escort these girls to The Outpost, and afterwards, I shall return here, to Refuge. Viterro should not be left here alone. I feel the spirits of my ancestors calling me to help him in this endeavor. I shall help him rebuild this village."

OOC: Since this is the least active campaign that I'm playing in, I am retiring Maka, or at least parking him, for the time being. Maybe not forever, we'll see. But having one less game to worry about will allow me to focus more on the others that I'm involved in.
 
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Kwargrow

Gamer Extraordinaire
Taylar replies, in Markidian, "You are right that this conflict is not about honor. Honor and valor are fantastical elaborations that warriors tell to women and children after the fact. In this way they can make themselves out to be braver than they feel, and attempt to wash the memories of blood and fury from their minds. Real combat is about survival, because only those that make it home get to tell the stories."
"I am not always right. My anger and pride cause me to make mistakes, but I am not mistaken that if this enemy is not opposed now, then they will have such power that no one can stop them. Then they will come here and demand that you bow to their will, or they will burn this village again. I will continue to fight against these religious zealots, and after I find a home and raise a family, I will tell them what an 'honorable' conflict it was."
 

MacConnell

Creator of The Untamed Wilds
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Adisakti makes noise between a laugh and a snort, then states in Shimadow, "Tha gernael kai tha echei lipos!"
"You two are going to grow old and fat." ...speaking of Vittero and Maka
The expression on his face then dramatically changes and he, for once, puts away his residual childishness. He speaks in Maldrog, gesturing with a cupped hand, palm toward himself, rather than in an accusatory manner.
"Conflict and war are about desire. The motivation is acquisition and / or control. It is the very fact these acts of violence are being conducted by proxy, using deceit, that makes our resistance noble and just. It is others who decide if our reputation from the endeavor brings us honor or valor or infamy, not the standards we place on ourselves. Yes, those very people who anger me because they are too timid or lazy to fight."

"The ideology that motivates us may be unique to each of us, but championing the cause should unite us. We are friends. We should offer no dispersions to our differences, for that would make us like our unseen enemy. I fight because I am angry. I am angry because my father is a kicking horse (colloquialism for a bully). I am angry for the deceit. I am angry because the populace is blind and deaf, but I say our cause is just. If we lose this war, no ideology will matter. We will be dead and forgotten."

"Forget the girls, because Vittero identified himself as an understudy priest, I think he can command them. I do not know or care about all that hierarchy. I say we let the girls leave on their own, help Vittero and Maka here for a day, then the three of us swim the river right here. It is, what, 200 strides across? I think I could swim that in 20 minutes, 30 tops if the current is stronger than I perceive, which would only carry us downstream, the direction we are going, anyway
."
 
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