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TUW: The Outpost

Kwargrow

Gamer Extraordinaire
Taylar says in Markidian, "Very well, we will let these women go the way Vittero has commanded. I call them women, where you call them girls, but if they can fight us to the point where we are struggling to defeat them, then they are women. Girls play with dolls and cry when they fall down."
He studies the water and says, "Could we swim this river and survive? Yes, but could we could do it and maintain our equipment and weapons? Not nearly so easily. Our armor is leather and weapons have steel components. Let us take what wood we need from this place to make a small raft to keep our equipment dry. We can swim and push it across at the same time. Then we will not be exhausted when we reach the other side."
Taylar turns to Raven Elk and says, "What do you wish to do? Remain here and build Refuge or continue on this journey with Adisakti and I?"
 

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MacConnell

Creator of The Untamed Wilds
OOC: Current Inventory:
4-Wheeled Cart pulled by 2 donkeys
harnin short swords: 14
Coins:
  • chest of various coins
  • marks: 271
Animal Parts:
  • Grizzly Skull
Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 10 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Mend Leaves: 1 measure {Mend x2}
  • Muddle Leaves: 2 measure {Muddle x2}
  • Soothe Leaf: 1 measure {Soothe x2}
Unknown Items:
  • Angry Spirit Dust: ??
  • Grizzly Claws: 20: ??
.
OOC:
Taylar: full wellness
Spaulders: 20 - 6 - 6 = 8
Tunic: 60 - 12 - 12 - 12 = 24
Raven Elk: full wellness
Buckler: 20 - 1 = 19
tunic: 60 - 12 - 12 - 6 = 30
Adisakti: full wellness
Tunic: 48 - 12 - 12 = 24
javelins: 3
Acolyte Avery's Ledger
Slate Boulder: 76 stones worth, East Pass
Tin Vein: 43 stones worth, East Pass
Zinc Vein: 61 ingots worth, 7 days north East Pass
Keep of the Rising Sun
Taylar says in Markidian, "Very well..."
Vittero gives a sardonic look to Taylar with his use of the word, commanded. At the mention of their release, Lucein speaks up. "You should understand that we are tasked with discovering what happened to the Acolytes of Faith who were sent here. This directive supersedes your condition, but I give my word that once that is complete, we will first go to Outpost and speak with the priest before returning to West Cove to report our findings."

Adisakti snickers, quietly. Vittero nods twice before addressing the Daughter. "We killed those acolytes, as you called them. Bloodthirsty butchers is how we found them, bragging of how fun it was that they had slaughtered and burned an entire village. We stripped them of their gear and left their remains in the forest as a disgrace, to be devoured by the animals. As I am staying here to rebuild this village that they maliciously destroyed, you can report that and your superiors can make of it what they will. I will know their nature by their response."

Somewhat surprisingly, the archers show little reaction to the words from Vittero. Their equipment is returned and they leave without incident.
(Taylar) studies the water and says, "Could we swim this river and... maintain our equipment and weapons?... Let us... make a small raft..."
Raven Elk goes quiet, as he is often prone to do, lost in his own thoughts; but after the archers are out of sight, everyone helps gather suitable material to make a raft for the party's gear. Climbing down the path to the river's edge, it is discovered that the village's fish traps are still submerged and intact, holding several fish.

"This is great! Looks like Maka and I will not have any difficulty getting food. As I remain here, you all should use this place as a way station. I will offer what assistance I can and pass along any information I learn. By the way, girls, woman, daughters, whatever anyone calls them, the important thing that I see is that someone is recruiting adolescent girls and training them to be killers. None of those archers had reached adulthood, physically. I can only image how callous and dangerous they will become. I will see what I can learn of how or where they are being trained."

Taylar, Adisakti, and Raven Elk have little difficulty swimming with the raft and drifting with the current that is a bit stronger than anticipated. Once across, it is necessary to continue to drift farther until a suitable place is located to beach the raft. Pulling the raft from the water and securing it, incase of a future need, the three men carry their gear up the steep bank to wait, out of sight, for their clothing to dry. This side of the river seems different, somehow, like it is less occupied by the passage of people.
 
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Kwargrow

Gamer Extraordinaire
Taylar looks around their new surroundings and says, "It feels like we are more exposed, vulnerable without the other two. I think we will have to rely more on charm and subterfuge than fighting in the days ahead. Oh well, we must adapt to survive. Let us find this armorer quickly and speak with them to learn what we can." He glances at the raft. "Maybe we can find a canoe for easier passage over the water."
While they are unoccupied, Taylar will search for useful or edible plants.
92(+17)
 

MacConnell

Creator of The Untamed Wilds
OOC: Current Inventory:
4-Wheeled Cart pulled by 2 donkeys
harnin short swords: 14
Coins:
  • chest of various coins
  • marks: 271
Animal Parts:
  • Grizzly Skull
Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 10 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Mend Leaves: 1 measure {Mend x2}
  • Muddle Leaves: 2 measure {Muddle x2}
  • Soothe Leaf: 1 measure {Soothe x2}
Unknown Items:
  • Angry Spirit Dust: ??
  • Grizzly Claws: 20: ??
.
OOC:
Taylar: full wellness
Spaulders: 20 - 6 - 6 = 8
Tunic: 60 - 12 - 12 - 12 = 24
Raven Elk: full wellness
Buckler: 20 - 1 = 19
tunic: 60 - 12 - 12 - 6 = 30
Adisakti: full wellness
Tunic: 48 - 12 - 12 = 24
javelins: 3
Acolyte Avery's Ledger
Slate Boulder: 76 stones worth, East Pass
Tin Vein: 43 stones worth, East Pass
Zinc Vein: 61 ingots worth, 7 days north East Pass
Keep of the Rising Sun
Taylar... will search for useful or edible plants.
ecology + clarity + d100
Taylar: 28 + 24 + 109 = 163
Adisakti: 29 + 23 + 87 = 139
A seasonal rain front moves through during the next day, driving any thoughts of drying away. Using what rations they have, the three men push farther inland to see if the undergrowth clears any, farther away from the river, to allow for easier travel. The undergrowth is found to be thicker nearer the river; but farther inland, the forest resembles that of the other side and travel south continues a bit more easily.

Adisakti helps look for useful plants, since the rain has put a damper on any chance of finding fresh game, except by accident.

The weather clears after mid-morning, but rains come again in the evening. This pattern continues for the next few days of travel. The discovery of various edible plants and fruits produces more than enough for sustenance. Additionally, Taylar discovers a measure of Soothe herb, a measure of Mend herb, and a log of lighter pine that produces 8 measures of the useful wood. Adisakti discovers a measure of Mend herb and a measure of itch weed. The party is already familiar with these materials.
OOC: Discoveries:
Soothe Herb: 1 measure
Mend Herb: 2 measures
Itch Weed: 1 measure
Lighter Pine: 8 measures

The morning of the fourth day brings sounds of other people to the south. The quiet voices are unrecognized.
OOC: Each character receives 2 DP.
 

Kwargrow

Gamer Extraordinaire
At the sound of the voices, Taylar looks to his companions and says, "I am tired of sneaks and ambushes. What say we walk along like regular travelers and smile at these people? If they become suspicious, we can show them we have fresh herbs to trade." He motions to the recent spoils.
86
 
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MacConnell

Creator of The Untamed Wilds
OOC: Current Inventory:
4-Wheeled Cart pulled by 2 donkeys
harnin short swords: 14
Coins:
  • chest of various coins
  • marks: 271
Animal Parts:
  • Grizzly Skull
Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 10 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Itch Weed: 1 measure {acidity x2}
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
  • Soothe Leaf: 2 measure {+ Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
  • Grizzly Claws: 20: ??
.
OOC:
Taylar: full wellness
Spaulders: 20 - 6 - 6 = 8
Tunic: 60 - 12 - 12 - 12 = 24
Raven Elk: full wellness
Buckler: 20 - 1 = 19
tunic: 60 - 12 - 12 - 6 = 30
Adisakti: full wellness
Tunic: 48 - 12 - 12 = 24
javelins: 3
Acolyte Avery's Ledger
Slate Boulder: 76 stones worth, East Pass
Tin Vein: 43 stones worth, East Pass
Zinc Vein: 61 ingots worth, 7 days north East Pass
Keep of the Rising Sun
... Taylar... says, "... walk along like regular travelers..." He motions to the recent spoils.
86
GM: not yet used. Feel free to re-post
Adisakti agrees with forthright approach. He shrugs. "Not everyone we meet has to be hostile."

Raven Elk remains silent on the issue but goes along with the plan.

One notable difference of the topography from this side of the river as opposed to the other is that of elevation changes. This side of the river is much more hilly and rocky, not so much to be anything to consider mountainous but definitely not flat like the other side. The 3 remaining Outliers also note that when they stopped walking and talking so did the other group. Both groups evidently decide to continue at about the same time.

Continuing forward without angling toward the approaching sound, the three men come to a definitive, perpendicular trail. The trail is decidedly used by people rather than animals for people always leave a larger trail. Coming from farther inland, at slightly higher elevation, along the path is a small party Faethrins. They halt at the sight of a smaller party containing one member of all three races, an oddity unique to explorers.

The Faethrins are an oddly deep orangish color. They are dressed in simple skins of moderate quality and carry simple weaponry. It has been many years, but the three suddenly remember having seen such people before. They are called Sioliri (pronounced SHOW-lee-ree). They came by canoes and traded for metal goods in Outpost.

As the party is analyzing who they are seeing, the others seem to decide upon a trusting approach. There are 6 Sioliri, 3 males, 3 females. One of the males shifts his bow from his left hand to his right and waves with his left. This is a universally know sign of a desire for peaceableness. Had he waved with his right, it would indicate greater caution.
OOC: Each character receives 1 DP.
From #1082: forgot to post that each character receives 3 DP.
 
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Kwargrow

Gamer Extraordinaire
Taylar returns the left hand wave and says in Thisidan, "Hail, fellow travellers. We are three explorers from Outpost, here to seek new trading partners for our community. We have collected herbs we are willing to trade with, but if you have no interest in that, perhaps we can swap information about the local communities."
86
 

MacConnell

Creator of The Untamed Wilds
OOC: Current Inventory:
4-Wheeled Cart pulled by 2 donkeys (In Refuge with Vittero)
harnin short swords: 14 (In Refuge)
Coins:
  • chest of various coins (In Refuge)
  • marks: 271
Animal Parts:
  • Grizzly Skull (In Refuge)
Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 10 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Itch Weed: 1 measure {acidity x2}
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
  • Soothe Leaf: 2 measure {+ Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
  • Grizzly Claws: 20: ??
.
OOC:
Taylar: full wellness
Spaulders: 20 - 6 - 6 = 8
Tunic: 60 - 12 - 12 - 12 = 24
Raven Elk: full wellness
Buckler: 20 - 1 = 19
tunic: 60 - 12 - 12 - 6 = 30
Adisakti: full wellness
Tunic: 48 - 12 - 12 = 24
javelins: 3
Acolyte Avery's Ledger (In Refuge)
Taylar returns the left hand wave and says in (Markidian), "Hail..."
negotiate + clarity + d100
Taylar: 36 + 24 + 86 = 146, very favorable
The Sioliri look at one another as Taylar speaks. Almost to the point of being awkwardly long, one of them finally responds, "Marikidian. Little. Very little. Outpost?"

Deducing the obvious meaning of the final word as a question, both Taylar and Adisakti nod, affirmation.

"Welcome. Come. Village. Others speak more." The man who spoke both times gestures to follow.

Apparently the three remaining Outliers had transversed somewhat inland in their journey southward. In about half an hour's time, the combined group reaches the Sioliri village, which is situated along the river. The village is estimated to be a bit larger than the Pelimonra village had been, on the other side of the river where Vittero and Taka remained. The Sioliri people are quiet but seem friendly, often using gesture rather than words.

Reaching some older, important looking village members, the leader of the hunting expedition says to them, "Outpost."

A woman gestures for everyone to sit and offers some drink. The drink is apparently a fruit juice. It is good. A man nods to each Outlier as he sits and takes a cup. "Welcome. I am Almit. Few years passed, we trade in Outpost. Nice people. Good beer. Good smith. We give skins for metal tools. Why you come this side of river? Something wrong? Something good?"
OOC: Each character receives 2 DP and improves proficiency in Sioliri by 1%
 
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Kwargrow

Gamer Extraordinaire
Taylar keeps his body language subdued, making small gestures and motions to emphasize his words. He tries Rheini and then Maldrog to see if there is a better language to use. "We are traders. We come from Outpost. We have heard rumors of excellent armor crafters from this area and we wish to see their work." He indicates the inventory except those listed under Unknown Items. He points to his shabby, sheepskin boots. "I personally am looking for some better footwear."
63
 

Waynan

Adventurer
Supporter
75, 30 (mulligan of a 03), 81
Raven Elk can only smile at Taylar's seemingly eternal quest for better armor and weapons. Of course, the three of them could use better equipment. After all, these conflicts were getting more and more damaging.
Since Taylar and Adasakti had already taken the lead on contact, Raven Elk looks around at the village while listening to the conversation.
 
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MacConnell

Creator of The Untamed Wilds
OOC: Current Inventory:
4-Wheeled Cart pulled by 2 donkeys (In Refuge with Vittero)
harnin short swords: 14 (In Refuge)
Coins:
  • chest of various coins (In Refuge)
  • marks: 271
Animal Parts:
  • Grizzly Skull (In Refuge)
Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 10 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Itch Weed: 1 measure {acidity x2}
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
  • Soothe Leaf: 2 measure {+ Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
  • Grizzly Claws: 20: ??
.
OOC:
Taylar: full wellness
Spaulders: 20 - 6 - 6 = 8
Tunic: 60 - 12 - 12 - 12 = 24
Raven Elk: full wellness
Buckler: 20 - 1 = 19
tunic: 60 - 12 - 12 - 6 = 30
Adisakti: full wellness
Tunic: 48 - 12 - 12 = 24
javelins: 3
Acolyte Avery's Ledger (In Refuge)
Taylar..."traders... Outpost... armor... area... to see..." He... boots. "... looking..."
... Raven Elk... looks around...
Rheini, as it happens is a better language for the Sioliri, but not so much for the others. Maldrog is completely unknown. With the general friendly nature of the community and the efforts of all involved for conversation, most of what is desired is understood. The Sioliri declare that they can adequately repair the damaged garments. Adisakti shakes his head. He more directly communicates a desire to find a leather worker in a village to the south.

The villagers look back and forth at one another, speaking in their own language, then Almit speaks in Markidian. "Village on great sea. Markidian village. We think is no more. People gone. No trade for few years. Longer than Outpost. Pelimonra across river better, but village burn."

Adisakti says to Taylar in Maldrog. "I think it is worth a look. We should go to the village anyway. What do you think about offering to buy a canoe from these people?"
Sociology + Clarity + d100
Raven Elk: 22 + 26 + 75 = 123
No one seems to be bothered by Raven Elk strolling about town. He notices that it is structured around hunting and fishing, mostly fishing. The people are quiet but friendly. Nothing peculiar or out of place is noticed. Everything about these people seems genuine, like they would be good to have as trading partners.
OOC: All characters receive 6 DP.
 

Waynan

Adventurer
Supporter
Raven Elk comes back to his friends who are still talking with the elders of the village.
"From what I've seen of these folk, brothers, this could be a valuable trading partner for Outpost. They seem eager, friendly, and maybe a bit innocent, though not naive, I'll bet. Much could be gained with a trade agreement." Seeing that his friends are preoccupied with other thoughts, Raven Elk changes the subject, "So, what say my brothers. Where do we go from here?"
 

Kwargrow

Gamer Extraordinaire
Taylar gratefully accepts the offers of repair work for his clothing and armor. He asks what the Siolori would like in return, and asks to trade for a canoe.

When he hears about the Pelimonra village burning, Taylar says, "Yes, we have seen and heard of hostile raiders wearing uniforms attacking small communities. What do you know of these things?"
 
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MacConnell

Creator of The Untamed Wilds
OOC: Current Inventory:
4-Wheeled Cart pulled by 2 donkeys (In Refuge with Vittero)
harnin short swords: 14 (In Refuge)
Coins:
  • chest of various coins (In Refuge)
  • marks: 271
Animal Parts:
  • Grizzly Skull (In Refuge)
Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 10 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Itch Weed: 1 measure {acidity x2}
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
  • Soothe Leaf: 2 measure {+ Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
  • Grizzly Claws: 20: ??
.
OOC:
Taylar: full wellness
Spaulders: 20 - 6 - 6 = 8
Tunic: 60 - 12 - 12 - 12 = 24
Raven Elk: full wellness
Buckler: 20 - 1 = 19
tunic: 60 - 12 - 12 - 6 = 30
Adisakti: full wellness
Tunic: 48 - 12 - 12 = 24
javelins: 3
Acolyte Avery's Ledger (In Refuge)
GM said:
The villagers look back and forth at one another, speaking in their own language, then Almit speaks in Markidian. "Village on great sea. Markidian village. We think is no more. People gone. No trade for few years. Longer than Outpost. Pelimonra across river better, but village burn."
Raven Elk... "So... Where do we go from here?"
Taylar... accepts... repair work... trade for a canoe.

... raiders... uniforms attacking small communities. What do you know...?"
Repairing the damaged items is considered a simple matter and the Sioliri agree exchange services for 4 sunstones. As for the canoe, though it at first seems odd and unexpected that they would do so, they agree to sell a canoe for 1 sunstone, 1 heartstone, and 100 marks. It is the coin that seems odd for an isolated community, but the currency is accepted for exchange throughout the region and can later be used in other trade.
GM: Previously damage items have a maximum coverage of 1% less than their original value for each necessary repair.
Taylar:
Spaulders: 18%
Tunic: 57%
Raven Elk:
tunic: 57%
Adisakti:
Tunic: 57%

As to the question, the elders discuss the issue briefly then one replies. "Nothing. Nothing here like that. Uniforms sound like soldiers. No soldier here that we know, but Markidian people have soldiers. We not travel south few cycles. Maybe people return."

During the polite conversation and the time necessary to wait for repairs to be completed, the Outliers are invited to stay the night. Raven Elk notices first, since he has already spent time looking around town, but mentions to the others that the Sioliri seem to be a religious people; but instead of reverencing the Sun and Moons, they reverence the Wind and the Rain. There are artistic decorations in many places about the village designed to catch the wind and dance or make sound, and others to channel the rain through series of containers.
OOC: Each character receives 6 DP and improves in Sioliri proficiency by 2%.
 

Kwargrow

Gamer Extraordinaire
Taylar says in Thisidan, "To me the rain is just water molecules condensing in the atmosphere and then falling back to the ground. The concept of rain is amazing because it's an advanced water distrubution and purifying cycle, or water cycle if you prefer. It must take a supreme intelligence to come up with something like that for an entire planet, because all places on the planet I've ever been to need water to sustain life. But people can worship whatever they choose."
Since Thisidan is spoken in Outpost, Taylar will continue to use that language for the Sioliri. He will encourage them to return to Outpost and mention that they are friends of the Outliers.
He warns them, "Watch out for soldiers. They slaughtered the Pelimonra village."
Roll for Commercial skill diplomacy: 100+10=110
 

MacConnell

Creator of The Untamed Wilds
OOC: Current Inventory:
4-Wheeled Cart pulled by 2 donkeys (In Refuge with Vittero)
harnin short swords: 14 (In Refuge)
Coins:
  • chest of various coins (In Refuge)
  • marks: 171
Animal Parts:
  • Grizzly Skull (In Refuge)
Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 10 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Itch Weed: 1 measure {acidity x2}
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
  • Soothe Leaf: 2 measure {+ Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
  • Grizzly Claws: 20: ??
.
OOC:
Taylar: full wellness
Spaulders: 18
Tunic: 57
Raven Elk: full wellness
Buckler: 19
tunic: 57
Adisakti: full wellness
Tunic: 57
javelins: 3
Acolyte Avery's Ledger (In Refuge)
Taylar says in (Markidian), "To me... molecules... atmosphere... people can worship whatever they choose."
Since (Markidian) is spoken in Outpost, Taylar will continue to use that language for the Sioliri. He will encourage them to return to Outpost and mention that they are friends of the Outliers.
He warns them, "Watch out for soldiers. They slaughtered the Pelimonra village."
Roll for Commercial skill diplomacy: 100+10=110
GM: The current age of technology is the Iron Age, though the word, harnin, is used instead of the word steel. The function of life and worlds is controlled by gods using magic. Any concept of science is yet to be developed and will not be so for a millennium or two.

negotiate + various collegiate + d100
Taylar: 36 + 110 = 146, excellent
Adisakti looks at Taylar and says, "Molecules!? Atmosphere!?"

The Sioliri elder says, "We know our gods are not the rain or the wind, but they are in them and actions can be... pare' through them. A god is an... i pakuptueshem. Religion uses symbols to explain gods. We use rain and wind. We need to visit Outpost, yes. We need to see Pelimonra Village."

Adisakti then clarifies. "Citadel soldiers. Watch for Citadel Soldiers. There is some power struggle in the Kingdom of West Cove. Citadel soldiers wear a blazing sun symbol on their armor."

The coin is handed over and the three men board their canoe, heading downstream. Travel is much faster by boat than it could be overland. An odd quiet reaches the ears of the men before anything can really be seen of the community. Pulling alongside a wooden dock, the boat is exited and secured.

The village is completely void of people, and likely has been for some time. The forest has begun to encroach upon the former civilization. The buildings are all intact and no sign of trouble can be seen. The village appears to have simply been abandoned. Wandering around, it is noted that varmints seem to making use of the empty structures.

After several hours of just wandering around town and looking at things, a few anomalies stand out. A path from the dock to a certain building in town appears to have been used by people, not just animals. A similar path leads from that same building away from town to the northwest and another due west.
OOC: Each character receives 5 DP and improves in Sioliri by 1%.
 
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MacConnell

Creator of The Untamed Wilds
OOC: Current Inventory:
4-Wheeled Cart pulled by 2 donkeys (In Refuge with Vittero)
harnin short swords: 14 (In Refuge)
Coins:
  • chest of various coins (In Refuge)
  • marks: 171
Animal Parts:
  • Grizzly Skull (In Refuge)
Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 10 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Itch Weed: 1 measure {acidity x2}
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
  • Soothe Leaf: 2 measure {+ Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
  • Grizzly Claws: 20: ??
.
OOC:
Taylar: full wellness
Spaulders: 18
Tunic: 57
Raven Elk: full wellness
Buckler: 19
tunic: 57
Adisakti: full wellness
Tunic: 57
javelins: 3
Acolyte Avery's Ledger (In Refuge)
GM said:
After several hours of just wandering around town and looking at things, a few anomalies stand out. A path from the dock to a certain building in town appears to have been used by people, not just animals. A similar path leads from that same building away from town to the northwest and another due west.
Looking inside the building that shows signs of still having some use, the Outliers are perplexed to find it completely empty of anything really useful. Not only does the building appear to have been abandoned, it appears to have been cleared out, except for a single table in the center of the main room.

Adisakti stands in the porch area of that building and looks toward the dock. He them walks around the house, twice, looking at the other paths.

"Someone is periodically having a clandestine meeting here. It seems that several people travel the paths from the dock and to the west, but the one to the northwest, I think may be used by only a single person. What do you say we check it out, first?"
 

Waynan

Adventurer
Supporter
Raven Elk agrees with the plan, saying:
"Good idea. It seems this may be an operation that has been going on for some time, even before this business with the Temple soldiers." he pauses but a moment, "It would be most beneficial to find out which side they are allied to now."
 
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Kwargrow

Gamer Extraordinaire
Taylar looks around and says in Maldrog, "Let us search this area thoroughly to try and find something that will tell us about these people. It might help in our interactions with them."
Search meeting area: 69
If the Outliers find nothing interesting then Taylar will agree to follow the single path to the northwest.
 

MacConnell

Creator of The Untamed Wilds
OOC: Current Inventory:
4-Wheeled Cart pulled by 2 donkeys (In Refuge with Vittero)
harnin short swords: 14 (In Refuge)
Coins:
  • chest of various coins (In Refuge)
  • marks: 171
Animal Parts:
  • Grizzly Skull (In Refuge)
Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 10 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Itch Weed: 1 measure {acidity x2}
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
  • Soothe Leaf: 2 measure {+ Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
  • Grizzly Claws: 20: ??
.
OOC:
Taylar: full wellness
Spaulders: 18
Tunic: 57
Raven Elk: full wellness
Buckler: 19
tunic: 57
Adisakti: full wellness
Tunic: 57
javelins: 3
Acolyte Avery's Ledger (In Refuge)
Raven Elk agrees... "Good idea..."
Taylar looks around and says in Maldrog, "Let us search this area thoroughly..."
ecology + clarity + d100
Taylar: 31 + 24 + 69 = 124
Having already spent much of the day searching the area in order to discover and assess information about the town, Taylar's redoubled effort yields one new piece of discovery. The dust on the table has been periodically disturbed, as if something or somethings small have been placed on, then removed from the table.

Divining no other recourse, the men choose the path that leads northwest of the cabin. No one has enough skill or talent to assess anything more specific about its traveler other than it appears to be only one or a few people. In less than an hour of careful walking, it is the smell that assails the men first, a peculiarly acrid odor that seems somewhat familiar. Getting closer, a small hermitage can be seen and some smaller outlying structures. The smell is definitely coming from this area and the party is downwind. It is Raven Elk who conveys that the smell may be tanning liquid.

It seems reasonable that a secretive tanner has been located, though no one is currently about. Waiting idle and watching for about as long as anyone is able to tolerate it, a solitary man comes from the tiny house and walks to one of the other structures. The man appears to be the thinnest, middle-aged Markidian any of them has seen, thin enough that he may be Faethrin instead of Aedaman, but none of the party has ever seen a gray-skinned Faethrin.
OOC: Each character receives 5 DP.
 

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