Cognomen's Cassowary
First Post
Be helpful or don't bother posting. Kthnxbye.
Did Yunru, of all people, just say that?
Be helpful or don't bother posting. Kthnxbye.
Fine: you have openly acknowledged two very serious consequences of your proposed action, but dismissed them as if they were trivial, then put forward a fairly trivial consequence as if it were the only serious concern.Be helpful or don't bother posting. Kthnxbye.
They're trivial because they're only available at a level where Sorcery point management is near-trivial.Fine: you have openly acknowledged two very serious consequences of your proposed action, but dismissed them as if they were trivial, then put forward a fairly trivial consequence as if it were the only serious concern.
You can cast a heightened blindness or hold person at 3rd level. And even at 20th level, 20 sorcery points per day is not the same thing as infinite sorcery points. They go fast.They're trivial because they're only available at a level where Sorcery point management is near-trivial.
Be helpful or don't bother posting. Kthnxbye.
Did Yunru, of all people, just say that?
I was tempted to do something similar for a Blood Sorcerer, but as for running the class off of SP, it's kinda impractical with multiclassing and spell slot classes.id go the other way, on the SP.
id ditch spell slots, run the whole class off SP, double # of metamagics, and have metamagics cost SP. and increase SP, obviously.
THEN, I'd give the sorcerer ways to gain SP.
*Lose 1 Hit Die to gain 1 sorcery point
Yes but which system's used? Does spell slot or sorcery point take priority? Or is it whichever's picked first? If so, how is that rationalised?Easy to fix, actually. Class would have a table of what level they have how many spell points, and when mulitclassing, you do the caster level calculation the same, and then give the sorcerer the number is sp for that level, and they can run spells gained from other classes on their so. Sorcerer/warlock works the same as any other warlock MC, in that the warlock magic runs a different system instead of interacting with the other class's system.
in other words, each spell slot has an sp value, so conversion is easy.