Rystil Arden
First Post
Festy, you're good to go then.Festy_Dog said:Alrighty, here's the d20 roll. I rolled it under the name of Evrard Thibault.
Festy, you're good to go then.Festy_Dog said:Alrighty, here's the d20 roll. I rolled it under the name of Evrard Thibault.
A) Outsiders are quite an uncommon occurrence compared to offworlders, but they are still summoned by summoning spells as usual.Cathoi said:Rystil, I'm wraped up in the bowels of character creation, but I need some information on your worlds relation to its planes, and the Planeswalker.
A. How often do Outsiders (celestials espescially) interact with your world in general and Altania in particular?
B.What training is required to become a Planeswalker, must this training be done on the Dolathi home world?
C. What are your feelings about BoED spells, Scantified spells inparticular? If useable do the Altanians see this magic as higher learning, perverse, or just a more exotic form of spellcasting?
D. Does your world use the standard Wheel cosmos, if so are there any changes?
Thanks.
*one more thing. Since he'll be a Planeswalker and not a traditional arcanist in the Altanian sense does he still have access to the second Spell-casting prodigy feat?
Rystil Arden said:Nepthys, I think your second set of stats was hopeless because if you dropped the 15, you had no 15 or higher, so I guess you can use the third set.
Destiny's Tears started at 2.5 (and it looks like by the time I finish the prologue they will be level 3; most of them are outstanding roleplayers). Unlike many people here on ENWorld, I know I can GM at high levels and I also enjoy it, but I don't really enjoy starting off characters at high levels; I like travelling with them on their journey from 1st or 2nd level up to 21st, so I can get a perfect sense of the character to the point where I can properly balance encounters at level 21.Nephtys said:Thanks.
Now, what starting level are we looking at here? What did you have in mind? (It seems a waste to never get to use most of all those cool abilities of your wonderful classes and races)
Rystil Arden said:I like travelling with them on their journey from 1st or 2nd level up to 21st, so I can get a perfect sense of the character to the point where I can properly balance encounters at level 21.
Well, I divide away XP from combat to give for roleplaying XP, but if I didn't and I just naively read the numbers off the DMG chart, then at least one of the DT characters, were I to end the Prologue now and hand out XP, would already have levelled. In fact, one of them may have levelled within the first day...Nephtys said:I agree, but in online-games the characters never gain more than a couple of levels (with a few noteworthy exceptions that I'm not going to note) because the games move a lot slower than in tabletop.
But hey, I'm happy either way, glad just to be in.
Both Nymphs and the Dragonlord sound good. The Lacerta Ninja I don't think is possible. The Ninja are secretive, and I doubt that they would teach someone who is not a clan member the art of Ninjutsu.Seeten said:ok, so, Concepts:
Orea(d) or Aura Amazon (Orea(d) would be twf, Aura would be archer and start off with Nymph class)
Lacerta Ninja
Valsian Dragonlord
Levels and stats to follow based on which ones work best in which games![]()
I actually didn't know that, but then they're all coolSeeten said:Larakese then! You knew what I meant =P