Smeelbo
First Post
Okies, so you're proposing an alternate Ranger build that allows them to use all Ranger powers that require "you must be wielding two weapons" with a single, versatile weapon wielded in two hands.
Hmmm....that is effectively having a built-in Paired Weapon (AV74), except it can have a second power, as the "pairing" is effectively "built into" the alternate Ranger build. That is, you could have a Rending Waraxe (AV76), and use Twin Strike to hit with it twice per round? Is that your intent? If so, optimizers would almost always choose your Two Handed Fighting Style over the PHB's Two Blade Fighting Style. Worse, light blade wielders would come to demand Twin Strike, arguing that if a Bastard Sword wielder can attack twice a round, then a Dagger wielder certainly can. And that opens up a whole can of worms.
I played most of my D&D career using the 1970's CalTech/MIT Warlock rules from the Arpanet, which allowed four attacks per round for daggers and fists, three for most other one-handed weapons, two attacks for what we would now call versatile weapons (hand-and-a-half), and one attack per round for most two-handers. It took me a while to wrap my head around mostly-one-attack-per-round when I started playing 3.5, but I have to say it does simplify combat enormously. I think opening up Twin Strike and its brethren Ranger abilities to two-handed weapons is a Pandora's box best left sealed.
On the other hand, I do believe Hasbro already intends to sell us a book where rogues will be offered a version of at-will Twin Strike with light blades.
Smeelbo
Hmmm....that is effectively having a built-in Paired Weapon (AV74), except it can have a second power, as the "pairing" is effectively "built into" the alternate Ranger build. That is, you could have a Rending Waraxe (AV76), and use Twin Strike to hit with it twice per round? Is that your intent? If so, optimizers would almost always choose your Two Handed Fighting Style over the PHB's Two Blade Fighting Style. Worse, light blade wielders would come to demand Twin Strike, arguing that if a Bastard Sword wielder can attack twice a round, then a Dagger wielder certainly can. And that opens up a whole can of worms.
I played most of my D&D career using the 1970's CalTech/MIT Warlock rules from the Arpanet, which allowed four attacks per round for daggers and fists, three for most other one-handed weapons, two attacks for what we would now call versatile weapons (hand-and-a-half), and one attack per round for most two-handers. It took me a while to wrap my head around mostly-one-attack-per-round when I started playing 3.5, but I have to say it does simplify combat enormously. I think opening up Twin Strike and its brethren Ranger abilities to two-handed weapons is a Pandora's box best left sealed.
On the other hand, I do believe Hasbro already intends to sell us a book where rogues will be offered a version of at-will Twin Strike with light blades.
Smeelbo