log in or register to remove this ad

 

5E Tyranny of Dragons is Coming! - the next storyline


log in or register to remove this ad

TerraDave

5ever
I enjoyed Keep on the Shadowfell. I really enjoyed the way it was laid out so that each encounter introduced a new rules concept, which made it great for teaching the new system.
Shadowfell and Thunderspire were alright. Not the best done for D&D, but far, far from the worst.
 

Scorpio616

First Post
The Red, White and Black dragon heads look passable/alright to me, but the Green and Blue seem tacked on, making for a less than cohesive Multiheaded Dragon.. Seems to me like a little more work should be done there.
Unfortunately the tacked on heads issue has been a problem for a long time

Also, I note that this Tiamat has the 3e-style dragon heads. I dunno if the art is a reprint or not, but I'm not too sad to see 4e's green dragon nose-horn go the way of the dodo. ;)
Yeah, that is a point for wotc's new marketing dep.

"Starting this summer, fans will be immersed in the Tyranny of Dragons, coming face-to-face with hordes of evil dragons and, for the first time ever, will take on Tiamat, the evil 5-headed queen of dragons from the Nine Hells".

Okay, I'm being overly critical of the phrasing,
No, you are not being too critical. People tolerate far too many falsehoods and half truths out of marketing. They know exactly what they are doing. Like how D&D Tiamat now has the red body off the D&D cartoon since that is probably what the marketing department believes had the highest media exposure.
 


Unfortunately the tacked on heads issue has been a problem for a long time

Yeah, that is a point for wotc's new marketing dep.

No, you are not being too critical. People tolerate far too many falsehoods and half truths out of marketing. They know exactly what they are doing. Like how D&D Tiamat now has the red body off the D&D cartoon since that is probably what the marketing department believes had the highest media exposure.
...

You mean she wasn't supposed to have a red body? Welp, the media exposure worked on little boy me apparently.
 

People tolerate far too many falsehoods and half truths out of marketing. They know exactly what they are doing. Like how D&D Tiamat now has the red body off the D&D cartoon since that is probably what the marketing department believes had the highest media exposure.
If the color of Tiamat's body counts as a "falsehood" or "half truth," there's the remote possibility that you're taking this all a bit too personally.
 

Remathilis

Legend
This whole thing got me thinking...

Tiamat is a good "intro" character to D&D. While the name has some mythological gravitas, the concept of a five-headed dragon is iconic and very D&Dish. It goes back to the 1e Monster Manual and the D&D cartoon and allows for an ultimate baddie that isn't either a deity, undead or fiend. PLUS, she is served by the most iconic monsters in D&D (the ones that are part of the name) and THEY, in turn, come from a variety of locals and can have a variety of minions serving them. You could have kobolds and goblins serving a green dragon, frozen beserker orcs serving a white, gnolls worshiping a blue in a lost pyramid, a black served by lizardfolk and undead, and a red surrounded by giants and drow. A five module series, one per environment, would be good for introducing newbies to the world of D&D (along with their iconic settings and monsters) all with one unified goal of stopping Tiamat.

Why the Realms? Well, Toril has some game memory thanks to Baldur's Gate and Neverwinter, so the idea that setting the adventure there would resonate with CRPGers is a good idea. It has all the iconic D&D stuff (without the oddities of Eberron), is familiar to many players and gamers, and has a lot of rich history. If I was going for a "generic yet defined setting with some name recognition" I'd much rather use the Realms than Oerth, Krynn, or Eberron. (Not to knock any of them, I love them all, but they either lack generic or name recognition).

What I wonder about is Transmedia. Here's what I think...
* A module series for D&D P&P. 5-6 modules dealing with the different dragon hordes, each ending with some dragon fight (or twist on it).
* A Cell-phone or Facebook game/app (akin to Tiny Adventures or Arena).
* An Encounter's Series (perhaps tied to the above modules)
* Some Herobrick sets? Perhaps some other form of toy/collectable (figures, minis, etc)
* Maybe something like a CD Soundtrack (akin to Midnight Syndicate's D&D soundtrack) or a branded board game (either D&D Clue or more like the Ravenloft/Asharadon games)
* Here's the big one: Some cross-promotional effort. The Herobrick sets come with codes that unlock features in the App game. The App game unlocks a printout that you can use at encounters for a free healing potion or some jazz.

Really, to warrant the kinda punch the USA Today article implied, they need to go big so that D&D's 40th is its "return to form" year. A new edition, a multimedia blitz, some cross promotion, and so on will return the game back to the forefront and attempt to grab lapsed player (I played it when I was in college, haven't touched it since. Wonder what's up with it) and new blood (along with those willing to upgrade from out staked out camps in Battlefield of Editions).
 


Scorpio616

First Post
If the color of Tiamat's body counts as a "falsehood" or "half truth," there's the remote possibility that you're taking this all a bit too personally.
Oh no, the rant sentence about marketing was a general one, though "for the first time ever, will take on Tiamat, the evil 5-headed queen of dragons from the Nine Hells." is one of the things I had in mind. Second sentence was that they generally know full well what they are doing,, like intentionally typo-ing monsters to monster to sound more impressive. 3d sentence was meant as an example for the second sentence.
 

This whole thing got me thinking...

Tiamat is a good "intro" character to D&D. While the name has some mythological gravitas, the concept of a five-headed dragon is iconic and very D&Dish. It goes back to the 1e Monster Manual and the D&D cartoon and allows for an ultimate baddie that isn't either a deity, undead or fiend. PLUS, she is served by the most iconic monsters in D&D (the ones that are part of the name) and THEY, in turn, come from a variety of locals and can have a variety of minions serving them. You could have kobolds and goblins serving a green dragon, frozen beserker orcs serving a white, gnolls worshiping a blue in a lost pyramid, a black served by lizardfolk and undead, and a red surrounded by giants and drow. A five module series, one per environment, would be good for introducing newbies to the world of D&D (along with their iconic settings and monsters) all with one unified goal of stopping Tiamat.

Why the Realms? Well, Toril has some game memory thanks to Baldur's Gate and Neverwinter, so the idea that setting the adventure there would resonate with CRPGers is a good idea. It has all the iconic D&D stuff (without the oddities of Eberron), is familiar to many players and gamers, and has a lot of rich history. If I was going for a "generic yet defined setting with some name recognition" I'd much rather use the Realms than Oerth, Krynn, or Eberron. (Not to knock any of them, I love them all, but they either lack generic or name recognition).

What I wonder about is Transmedia. Here's what I think...
* A module series for D&D P&P. 5-6 modules dealing with the different dragon hordes, each ending with some dragon fight (or twist on it).
* A Cell-phone or Facebook game/app (akin to Tiny Adventures or Arena).
* An Encounter's Series (perhaps tied to the above modules)
* Some Herobrick sets? Perhaps some other form of toy/collectable (figures, minis, etc)
* Maybe something like a CD Soundtrack (akin to Midnight Syndicate's D&D soundtrack) or a branded board game (either D&D Clue or more like the Ravenloft/Asharadon games)
* Here's the big one: Some cross-promotional effort. The Herobrick sets come with codes that unlock features in the App game. The App game unlocks a printout that you can use at encounters for a free healing potion or some jazz.

Really, to warrant the kinda punch the USA Today article implied, they need to go big so that D&D's 40th is its "return to form" year. A new edition, a multimedia blitz, some cross promotion, and so on will return the game back to the forefront and attempt to grab lapsed player (I played it when I was in college, haven't touched it since. Wonder what's up with it) and new blood (along with those willing to upgrade from out staked out camps in Battlefield of Editions).
Where do I send my money?
 



hbarsquared

Quantum Chronomancer
I am more than happy with this idea, this introduction, this plot line.

Also, once again, I hate the association with the Realms. I've always felt a non-specified, genericD&D world serves far better, the geography developing within the needs of the story. Be it 3e Greyhawk, 4e Points of Light, or 2e Planescape.

I really don't want Drizz't, Neverwinter, Elminster, and Icewind Dale cluttering my adventures.
 






Serendipity

Explorer
Which is more than just a bit offensive.
Conceivably just a wee bit yeah. Might want to redact that one, kmdietri.

Back on topic, while I'm not interested in D&D 8/Next/Whatever, all that marketing talk is a huge turn off for me, and I'm sure for other people besides. I mention this because, really, what good has WotCs really really sketchy marketing history ever done them? Exposure and lots of fail as far as I can tell.
 


COMING SOON: 5 Plug-In Settlements for your 5E Game

Advertisement2

Advertisement4

Top