Saeviomagy
Adventurer
Scenario: Lone rogue vs melee combatant.
rnd 1:
Combatant moves and attacks
Rogue spring attacks, moves behind his opponent, sneak attacks, continues moving out of reach.
rnd 2:
Combatant moves and attacks
...
This is far superior to the old routine where the rogue wouldn't get sneak attacks without something more than just moving about a bit.
Worse still is using ranged attacks - the rogue just needs to tumble to a rear arc out of reach and then SA every round. No feat investment required.
This is a really awful variant. Complex, unbalanced, unrealistic and not very fun.
rnd 1:
Combatant moves and attacks
Rogue spring attacks, moves behind his opponent, sneak attacks, continues moving out of reach.
rnd 2:
Combatant moves and attacks
...
This is far superior to the old routine where the rogue wouldn't get sneak attacks without something more than just moving about a bit.
Worse still is using ranged attacks - the rogue just needs to tumble to a rear arc out of reach and then SA every round. No feat investment required.
This is a really awful variant. Complex, unbalanced, unrealistic and not very fun.