Ultimate X-Force 2: Seven Deadly Sins

Shadowjack frowns. "Hard to say, actually. 'Nowhere'? A sort of metaphysical place between places? Up my sleeve? You were in the nonexistent space between one end of an open portal and the other."

"You know, now that I'm working with other folks, I can think of even more applications for this kind of space. Since I can always reach in and pull something out, I could hide other people in there if for some reason I had to travel 'alone.' You'd eventually get hungry or thirsty, but you'd remain there as long as you made no effort to leave. I can carry a pretty ridiculous supply of... more or less anything I need, if we need to sneak something into or out of an area. That's the kind of use that has gotten me in trouble before. And I'm sure there are other possibilities I've not yet even considered."
 
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Sunspot ponders for a minute.. maybe two then speaks...
"So...you can teleport... AND hold things in your non-space. cool. So what happens if we are in your hole and you... die? Or What if you're holding some baddie and you go unconscious? You're a good sneaky kind of guy.. right? Wow... your powers raise a ton of questions!"
 

"Well, if you're in the hole for a long time, you'll eventually decide to get out. Once you actually start trying to leave, it won't take you more than a minute. I don't think the space's existence is dependent on my life in any particular way. Instead, I'm sending you to a place that already exists but is normally inaccessible.

"I've had my one and only not-so-friendly encounter with the nice men with the S.H.I.E.L.D. badges. They dropped my ass like a hot rock. But, see, I didn't want to be fighting them in the first place, so when everything went sack of hammers in the Triskelion recently, they decided they wanted my help. I did a good enough job that they didn't toss me back in the big green can, and gave me a job instead.

"All of which is to say, I won't sell you out. Period, end of story."
 

After a few weeks, and some rewarding training sessions together, you receive a summons to meet in the Mutant Ops war room. When you arrive, Col. Dougan is waiting.

"Thank you for coming so soon gentlemen. We have a new assignment for you."

He hands you each pieces of paper.

"When you stormed the rogue Weapon X installation in Brazil last month, we were concerned at the loss of so many mutants that were supposed to be there. We analyzed the computer information, compared it to what records we had that had been corrupted, and analyzed the remains of those mutant-robot hybrids you fought, and discovered, fairly conclusively, that there were seven mutants unaccounted for. We don't know who they are, or what exactly has become of them, but some recent information has come to light, and we think we have some leads to find out."


He takes out some notes, reviews them, and then continues.

"We have discovered rumors of an underworld arms dealer who calls himself "Ursa Major." Our newest information is that he has been operating for quite some time, dealing in traditional and nuclear weaponry, but has recently gotten into the business of brokering mutant deals, selling foreign countries persons of mass destruction. It seems that this Weapon X branch, in order to gain continued funding, brokered a deal for seven of their mutants in return for a rather impressive sum of cash. We would like to know where these seven mutants have dissappeared to, weather or not they are being emplyed against their will, and who it is that has spent so much money on a mutant strike-team."


He then gestures to your hand-outs.

"We know that Ursa Major operates out of New York City. I have given you a list of probable contact points for the arms dealer in the city. Feel free to use any underworld contacts that you may have developed over the years as well. Find Ursa Major, and determine who bought this team of mutants. I don't want a trail of bodies left through New York City, so this is strictly a capture, rough-up, and question sort of deal. Also, your costumes may not be the best thing if you want to keep something of a low profile. Do you have any questions?"
 

Sunspot glances over the paper with an almost sad look.

"So you're saying we can't kick any butt like last time? eh?"

Sunspot sighs..

"Well I guess we can still have some fun finding these guys. Any clue as to which 7 mutants were left?"
 

"I'm not saying you can't "kick butt" if you are assaulted by the rougher side of New York, and I know that a certain amount of violence can help you get some information. But a series of brutal homicides will not fly when working in America, do you understand?"

"As for the seven mutants? They are the ones whose files were deleted from all of our databases when their computer hacking mutant assaulted our files."
 



Shadowjack nods slowly. "I've a few contacts. I'm... not terribly sure where to start, and I don't hold all of them in exactly the highest regard. But we'll weasel something out of them, I'm sure."

"Sure is a shame not to use all these new toys, though." He inspects the bracers critically, wondering if he'll be able to fit them under the sleeves of a leather jacket or the like.
 

Why don't we try looking over near the East Bay Docks? I hear some pretty sketchy stuff happens over there. My cousin Sal lives near there and he say's that there are a bunch of immigrants living in that area. This Ursa Major guy sounds like he may have some sort of Russian connection. I say we go down there. It can't hurt to try, besides, they have this great seafood place called Damien's, and I've been craving seafood. Let's go incognito, and try to round up some information. If anything's happening, I'm sure the street trash gangters in that area are loud mouthed enough to let something slip. Hell, at the very least, we'll have some nice crab legs and clam chowder.

Stonewall puts on his duster and ballcap and motions for the others to follow.
 

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