The Crow
5e
Reborn: [H]eroes returned to life and tasked with quests by one of the spirits of death.
The general term for a human brought back to life by a spirit of death.
This book includes two new classes that you can use in The Crow or any of your other adventures. The first is the Reborn, a Wise Hero that allows you to play a character that has come back from the dead, returned by a crow spirit, or one of seven other spirits of death.
You are not truly alive, yet you walk the world once more. You have been returned to the world of the living by a spirit of death to fulfill a purpose, right a wrong, or take your vengeance. This spirit accompanies you on your quest, granting you its gifts to accomplish your task. Only when your mission is complete can you finally rest.
You were returned to the world of the living by a spirit of death to right a wrong or complete an unfinished task.
Butterfly spirits are most drawn to souls that cannot move on because of a relationship that the soul is responsible for destroying. They prefer to redeem lost souls, but they sometimes also choose those whose relationships have fallen apart for other reasons, or those souls who cannot rest because of the ruined relationship of their friends or family.
You may have broken a lover’s heart or never reconciled with your parents, torn apart a family or broken up true love. You might have watched your best friend throw away a perfect romance or seen your support group dissolve, unable to reunite without your influence.
Cat spirits create Reborn from the souls of the exploited; those from which something has been taken. They are the most likely type among the spirits of death to choose souls that are unaware of the injustice done to them, who perhaps could have gone to their final rest if not for this intervention.
You may have been sick, disabled, old, or a child. You might have lost control of your life to an abusive partner or family member, or you fell victim of terrible fraud. Or perhaps it is your death that has been exploited; inheritance stolen, or your likeness used to promote evil. Whatever the case, someone has taken advantage of you, whether you know it or not.
Crow spirits choose to create Reborn from the souls of those that cannot pass because of the sadness they feel for the harm done to those they love. Such a soul may well carry its own pain, but the pain of its loved ones is what keeps it from moving on.
Most likely, you died side-by-side with someone you love, witnessing their death as well as your own. But you may also have died elsewhere, unable to prevent the suffering of someone close to you.
Mastiff spirits choose the souls of protectors who cannot pass on because of the worry they have for whoever it is they protected in life, especially those that died protecting their charges.
You might be an older sibling, a community leader, a teacher, a doctor, or someone else that takes care of others, or you might simply be someone that feels a deep responsibility toward those around you.
Moth spirits are drawn to seers and psychics, but they create Reborn from anyone who cannot rest because of their fear of the future, whether that fear is properly placed or not.
You might have been a seer in life, gifted—or cursed—with visions of a terrible future, or perhaps you learned too much and were “taken care of” for it. You might have been an outspoken scientist or safety inspector whose knowledge has been discounted. Or you might be a conspiracy theorist whose theories were all wrong; all you wanted was to save people from disaster, even if the disaster the spirit has chosen you for is different from what you envisioned.
Simply put, owl spirits choose heroes. Those that have a true, altruistic desire to help others that was not fulfilled in life. Most often, these are souls that failed in some way and carry a need to redeem themselves, but they may simply be souls with a never-ending need to do good.
You might have been a firefighter, an EMT, or an activist in life, dedicating your professional life to helping others, but you may also have simply been a good person who always did what they could to help. Or perhaps you were a vigilante, providing justice when the law would not, or could not.
Snake spirits choose souls that cannot find rest because they have been betrayed, abused, or violently murdered and seethe with rage because of it. Most often these souls desire revenge against those that killed them, but some who have died of other causes wish to bring ruin to their abusers or others who have wronged them.
You may simply be someone who was murdered in a particularly brutal, violent manner, your tortured spirit now unable to move on. Or perhaps you were a victim for a much longer time, your anger and hatred building and building until your death did nothing to abate it. Whatever the case, you need someone to pay, and pay dearly.
A spider spirit chooses souls who remain trapped between worlds by the web of fate. Most often these are the souls of those who have been cut down by supernatural forces that play at denying fate, but some simply still have a part to play in the mysterious, intricate plans of destiny.
Whether or not you know it, you had a destiny, and it did not come to pass. You shouldn’t have died, and yet you did, leaving you with a great feeling of unfulfillment. You might have been someone of great significance whose actions could change the world, or you could be a nobody, whose life was seemingly insignificant, but the part you had to play was anything but.
Not all Reborn return as physical bodies or reanimated. Carl’s notes reveal multiple times that the children were, in fact, ghosts who needed his help.
Eric Draven, Reborn 9: When local crime boss Top Dollar wanted to relocate the tenants of their apartment building as part of a plan to start a massive fire, Shelly organized the tenants against him. Top Dollar sent a gang in his employ to beat and torture her into giving up, but when Eric returned home, things escalated, and the gang killed the couple.
One year later, Eric was revived as a Reborn to take out the gang one-by-one.
Ashe Corbin, Reborn 5: In life, Ashe was an auto mechanic with a penchant for sleight of hand magic. But after he and his son Danny were killed for being witnesses to a murder, Ashe was returned to life by a crow spirit.
Omen of Disaster, Reborn 5: Some people have a knack for being in the wrong place at the wrong time—you wrote the manual. Life was never kind to you, but you made your way through an oblivious world, watching the pieces fall. The late-night scene after bars closed down was your stomping ground. A chance to see cities for what they really were. Then you saw something you shouldn’t. Something that connected to a larger conspiracy—and you never got a chance to tell your story. Neither did anyone associated with you, or your neighbors as the Professional did their job. The moth saw the larger picture the other spirits ignored and yanked your soul back from hell allowing you the chance to obtain your final answers—just what did you see?
You were returned to the world of the living by a spirit of death to right a wrong or complete an unfinished task.
Omen of Vengeance, Reborn 5: Life in your city was perfect. You enjoyed a great professional career, a partner or two when desired, and had a debt-free existence—a rarity in the world. Even if your family dabbled in secret societies and occult practices to pave a golden road, you didn’t mind. Floating above the muck and grime that was upon the news, you were blissfully unaware that you made the perfect patsy for a frame job. All it took was a simple fix by corrupt cops to tear everything down and blame you for murder. No amount of money saved you from the legal system. How or where you died, only you know the truth, but it doesn’t change the burning hatred in your heart for the Dishonorable. They were the ones responsible for destroying your life, and you can not rest until they have looked into your eyes once more.
You were returned to the world of the living by a spirit of death to right a wrong or complete an unfinished task.
Omen of Love, Reborn 5: Starving artists tend to put their passion before practicality. You spent your life perfecting your art by day and courting paramours in an inspiring nightlife. Sleep was something you’ve long forsaken. Each relationship you had burned brightly and exploded like a barrel of nitroglycerin, and each one was fuel for your art. Until, one-by-one, your muses and paramours started getting murdered. You never saw your killer’s face until it was too late. Obsessed with you as an icon, the Creep systematically dismantled your life one relationship at a time, and in death, you learned the truth—they were behind every case of heartbreak. All for you. Always… for you. You aren’t responsible for the Creep’s actions, but you certainly aren’t going to let them continue— and maybe you can end the last few living relationships with a little closure. To let them know it will be okay.
You were returned to the world of the living by a spirit of death to right a wrong or complete an unfinished task.
Omen of Pain, Reborn 5: You always marched to the beat of your own drum. When culture went one way, you purposely forged ahead in the opposite direction. You fell in with bad crowds at time, but always tried to curb the worst of what you saw—even if they labeled you a snitch. What you didn’t account for were the innocent souls who followed your off-beaten path getting caught in the crossfire. The Maniac lashed out when you least expected it, targeting you and the ones closest to you with their crew—for no discernible rhyme or reason. Chaos like the Maniac got to live, and you were sent to hell? How is that fair? The Crow felt your sadness and has given you a chance to send the Maniac to their grave, not for you… but for the souls you naively placed in their path.
You were returned to the world of the living by a spirit of death to right a wrong or complete an unfinished task.
Ancient Reborn: Most Reborn are recently deceased—a day, a month, a year, maybe even a decade. But sometimes, a much older soul is brought back to serve a purpose. An owl spirit is most likely to do this, returning a deceased hero to life to serve a purpose separate from that hero’s own circumstances. But some wrongs last generations, and any spirit can create a Reborn from someone long dead to end a persistent evil, or to prevent history from repeating itself.
Corpse Puppet: This corpse has been animated by fel magic, following the commands of its dark master or simply waiting to attack anything that comes near it.
When a spirit of death attempts to create a Reborn, the magic goes awry and animates the bodies of hundreds of others in a nearby cemetery, creating a horde of the undead that rampage around the immediate area.
Corpse Puppet ritual.
Undead: When a spirit of death attempts to create a Reborn, the magic goes awry and animates the bodies of hundreds of others in a nearby cemetery, creating a horde of the undead that rampage around the immediate area.
Undead Companion: ?
Corpse Puppet
This powerful ritual allows the caster to animate the bodies of the dead, controlling them like puppets. When cast successfully, the caster animates one human corpse they touch, which becomes a Corpse Puppet. The puppet obeys the caster’s verbal commands to the best of its limited ability.
Research. Difficult. By spending a week of research, or a single day if you have access to an occult library, you can learn that only one known necromancer can teach you this spell. But this necromancer is corrupt and selfish and asks you to perform a task for them before teaching the spell. This task will most certainly be deeply immoral.
Requirements. The spell requires the blood sacrifice of a Small or larger animal, whose blood is used to inscribe runes upon the chosen body, which takes an hour to apply. The incantation requires another hour to perform and must begin at midnight. Once cast, you must repeat the invocation, though not the sacrifice or runes, each night at midnight or lose control of the puppet, causing it to attack you. You can use the same invocation to retain control of up to four puppets at once.
Casting Difficulty. Complex. This spell has a DC of 15. If you fail by 5 or more, the body rises, but does not obey you, and instead attacks anything and everything nearby in a rage.