Someone said:Uriel, I´ll review your character later. It seems OK at first glance, I have no problems with the monkey familiar (though the bonus should be +3, not +2, and I see Sleight of Hand more appropiate, for folkloric reasons and because the lizard already gives that bonus) and the gloves of dexterity +4 cost 16000 gp, not 9000. The extra 400 experience points were meant to allow the players make their own magic items, so I have no problems with your character making alchemical items too if you can make them taking 10 in your craft-alchemy roll.
As you can see in the IC thread, a fight has started, so this is not the best time to introduce your character. Unless you have a better idea, we´ll assume you were always with the group, but decided not to go with them to visit Kyot again, so you can wait for them or do something else in the city.
Someone said:Just ask yourself: What Would a Bunny Do?. No, seriously, it was a matter of bad luck, not a particular case of rat bastard DMing. At least, bunnyfication is reversible, so don´t lose hope.
Synchronicity said:Yeah, what the man said. I'm hoping to de-bunnify you as soon as I don't have beastmen trying to shish-kebab me.![]()
Rayex said:Someone:
How do you make those maps? They're neat!
Someone said:I use Dungeon Crafter and photoshop (which is great, since you can keep each combatant in a separate layer and move them around). You still have to see the special effects: spell areas, lightning bolts, breath weapons...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.