the fighter’s Sharpshooter subclass was, by far, the least popular
No one in their right mind liked that abomination. A terrible concept from the start.
the fighter’s Sharpshooter subclass was, by far, the least popular
Someone who takes non consensual sharing of a private thing making them momentarily famous/infamous, and turns that into a media empire of really impressive scale and total wealth for their whole family?
Yeah, ok, I'll play that.
It very specifically says that you decide whether you are applying the effect when you attack. That means you would lose the arcane arrow if you miss. It's totally different form superiority dice, and a lot less powerful.
Good points!
The Lunging property should probably just say that you can attack enemies 10ft further away than normal. Give it to rapiers, one handed spears, maybe a couple others. Depends on if I make greatswords Reach or not.
Staff is still tough, though, because I also think most two-handed swords should have reach, and I definately see the quarterstaff as a full bo staff, not a jo or hanbo staff. But even a jo staff would have the Lunging property, in this set of houserules.
Perhaps versatile weapons of the right length and balance have Lunging when used 1hand, and instead have Reach when used 2hand. I feel like my players can grok that.
I really like the Guardian Spirits barbarian, it can be re-skinned in multiple ways. They could be fallen comrades haunting the last survivor of a military unit (who now has anger issues ie ptsd). They could be minor gods worshiped by someone, or other similar spirits, instead of the ghosts of ancestors. Etc etc.
Plus I do like the notion of the barbarian hindering foes.
I'm sorry, but that's wrong. Using a sword two handed *shortens* your reach, not extends it (unless I'm not understanding how lunging works in game)
(please don't punch your monitor while doing so)
Well, maybe he should be...You're not my supervisor!