Unsatisfactory BBEG Fight?

Would You Feel Satisfied After Such an Easy Victory?

  • Yes, I Would Feel Satisfied

    Votes: 43 43.0%
  • No, I Would Feel Unsatisfied

    Votes: 45 45.0%
  • I Would Feel Indifferent

    Votes: 12 12.0%


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I've had this happen as well. It wasn't even supposed to be a combat encounter. Placed a red dragon (2e) on the far side of a very large cavern with the party on the other side protected by overhangs and stalagmites and such. I wanted the party to actually talk to this thing.

Party sees dragon, drops the haste spell, charges and wipes the floor with it before I even really get a chance to get going. Every attack hits and they roll nearly max damage for every attack. Dead dragon.

oops.

Meh, as a DM, I'd probably be bummed. As a player, it would be high five's all around and props for the wizzie for blatting X in one shot.
 

Satisfied. In my view, once the party gets to the BBEG, the BBEG is already dead and just living on borrowed time. If the barbarian charges and gets a lucky crit with power attacking, and the BBEG fails the massive damage save, then he is dead.

If the wizard carefully saved his one disintegrate for the final fight, then he deserves to get to use it.

And fudging initiative? If the fighter took a ton of feats and raised dex to boost her initiative, why would I fudge initiative?
 



IMO it's a game not a story, so the DM has no business fudging dice so that he can tell his story better. The DM can set things up so that the probable outcome fits what he's shooting for. But if you fudge saving throws or such mid-game, the players have a legitimate reason to ask why they bother rolling dice - except to maintain the illusion of a game - which I suppose is real "suspension of disbelief".

I think this is one of those core issues of "game vs. story" gaming styles, I would expect to see a 50-50 split on the results.
 

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