Eldon Blackleaf
Here's the character I'm currently playing in a Greyhawk game that's over a year old now. He's a bit a-typical for a halfling, being a very dark and brooding, death obsessed necromancer and all...
Eldon Blackleaf
Halfling male Necromancer 10; Small sized humanoid (halfling); HD 10d4+30; HPs 59; Init +2 (+2 dex); Speed 20 ft; AC 15 (+2 Dex, +2 Bracers of Armour, +1 Size); Attack: BAB: +5; +6 (masterwork dagger) or +10 (thrown masterwork dagger); Dmg: 1d4-1. SV Fort +8, Ref +7, Will +10; AL N; Str 8, Dex 15, Con 16, Int 19, Wis 13, Cha 10.
Languages: Common, Halfling, Draconic, Elven, Orc
Skills: Alchemy +17, Climb +1, Concentration +16, Hide +6, Jump +1, Knowledge (arcana) +17, Knowledge (History) +10, Knowledge (Undead) +5, Listen +3, Move Silently +4, Scry +17, Spellcraft +17, Spot +1.
Feats: Scribe Scroll, Spell Focus (Necromancy), Greater Spell Focus (Necromancy), Craft Wondrous Item, Craft Arms and Armour, Spell Penetration, Empower Spell.
Spells: 5/6/6/5/5/3 per day. Specialty: Necromancy. Prohibited: Evocation
Known:
0lvl: All PHB Cantrips.
1st lvl: Chill Touch, Charm Person, Expeditious Retreat, Mage Armor, Summon Monster I, Identify, Jump, Spider Climb, Shield, Ray of Enfeeblement, Cause Fear.
2nd lvl. Detect Thoughts, See Invisibility, Cat's Grace, Bull's Strength, Invisibility, Melf's Acid Arrow, Spectral Hand, Command Undead.
3rd lvl: Dispel Magic, Fly, Haste, Vampiric Touch, Shadow Mastery, Seek the Soulless.
4th lvl: Enervation, Improved Invisibility, Polymorph Other, Mass Darkvision, Soul Burst.
5th lvl: Teleport, Spirit Wall.
Magic Items:
Pearl of Power (2nd), Bracers of Armour +2, Circlet of Animate Skeleton, Cloak of Resistance +1, Wand of Bull's Strength (15 charges), Wand of Detect Magic (29 charges), Stone of Alarm, Heathen's Folly (This one is some kind of artifact (!), all I know that it does is give him a +4 inherent bonus to Con (included in stats above)).
Xilinx, Eldon's familiar:
Tiny Magical Beast (Crow); HD 10; hps 29; Init +2 (+2 Dex); Speed 10 ft, 40 Fly (good); AC 19 (+2 Dex, +2 Size, +5 Natural); Attack: BAB: +9 (Claw); Dmg: 1d2-5; SV Fort +3, Ref +5, Will +9; AL N; Str 1, Dex 15, Con 10, Int 10, Wis 14, Cha 6.
Skills: Listen +6, Spot +6.
Feats: Weapon Finesse (Claw)
Special Abilities: Alertness on Master, Improved Evasion, Empathic Link, Touch, Speak with Master, Speak with Animals of Type (Birds), Speaks Common.