I've played in games that don't allow multiclassing, but never games that don't allow feats. Go figure.
How do you conclude that these numbers are derived from D&D Beyond? Especially given that part of Crawford's comments infer information collected over multiple editions.So all these numbers are being taken from their program.
Yep, your personal anecdotes sure hold more weight than the data that the company has gathered.
I'm curious about exactly what sources this data that Crawford refers to could be.
How do you conclude that these numbers are derived from D&D Beyond? Especially given that part of Crawford's comments infer information collected over multiple editions.
Every single Noble. They all have that feat that lets you choose one of the Battlemaster's maneuvers.
Kind of a silly argument.
In in one corner, a defined data set that is almost surely biased and statistically insignificant.
While in the other corner, we have an industry expert who uses the word “data” without describing it at all.
I was referring to his statement on feats. Which can only be 5e, since in every other edition they're either compulsory or absent.
And what class gives Parry? They're not level 3 Fighters.
Therefore it must be the feat.
This, of course, going on the assumption that NPCs must use player rules, since you asked what NPCs used feats.
You're right, they trade a limited number of dice for an unlimited use a 1+Dex Mod.The Noble's Parry ability is not the same as the Battle Master's Parry Maneuver.