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[UPDATED] Most D&D Players Prefer Humans - Without Feats!

I've played in games that don't allow multiclassing, but never games that don't allow feats. Go figure.

I've played in games that don't allow multiclassing, but never games that don't allow feats. Go figure.
 

Azzy

ᚳᚣᚾᛖᚹᚢᛚᚠ
So all these numbers are being taken from their program.
How do you conclude that these numbers are derived from D&D Beyond? Especially given that part of Crawford's comments infer information collected over multiple editions.
 

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Yep, your personal anecdotes sure hold more weight than the data that the company has gathered.

Kind of a silly argument.

In in one corner, a defined data set that is almost surely biased and statistically insignificant.

While in the other corner, we have an industry expert who uses the word “data” without describing it at all.

So, anecdotal vs. anecdotal and a job title.

The job job title seems like it’d be the tiebreaker but 5/5 philosophers would agree that is an “appeal to authority” fallacy.
 


Yunru

Banned
Banned
How do you conclude that these numbers are derived from D&D Beyond? Especially given that part of Crawford's comments infer information collected over multiple editions.

I was referring to his statement on feats. Which can only be 5e, since in every other edition they're either compulsory or absent.
 

Mistwell

Crusty Old Meatwad (he/him)
Every single Noble. They all have that feat that lets you choose one of the Battlemaster's maneuvers.

Can you provide an example? I checked Storm King's Thunder and all the nobles there had Parry, which is the ordinary Noble ability found in the Monster Manual. Which adventures are you referring to?
 

Yunru

Banned
Banned
And what class gives Parry? They're not level 3 Fighters.
Therefore it must be the feat.

This, of course, going on the assumption that NPCs must use player rules, since you asked what NPCs used feats.
 

Azzy

ᚳᚣᚾᛖᚹᚢᛚᚠ
Kind of a silly argument.

In in one corner, a defined data set that is almost surely biased and statistically insignificant.

While in the other corner, we have an industry expert who uses the word “data” without describing it at all.

First, this doesn't seem to actually fall into the category of an Appeal to Authority, as it's not dependent on the opinion of some "expert". Jeremy Crawford isn't an "industry expert"—he's the lead designer of WotC for D&D products. WotC does research on what is popular among their customers to help determine what sort of products to produce (so they can maximize their profits). Crawford's job is directly impacted by the data that WotC obtains (in that his job is to design what WotC thinks, based on the research that they do and the data that they collect, will sell).

Yes, he does not describe his data, but is there any question that WotC collects data. So, it comes down to either suggesting that WotC doesn't have the data (which is rather silly), or that the lead designer is misrepresenting the data (and what would be gained from this?).
 


Azzy

ᚳᚣᚾᛖᚹᚢᛚᚠ
And what class gives Parry? They're not level 3 Fighters.
Therefore it must be the feat.

This, of course, going on the assumption that NPCs must use player rules, since you asked what NPCs used feats.

The Noble's Parry ability is not the same as the Battle Master's Parry Maneuver.
 

Yunru

Banned
Banned
The Noble's Parry ability is not the same as the Battle Master's Parry Maneuver.
You're right, they trade a limited number of dice for an unlimited use a 1+Dex Mod.

But it'a the closest we're going to get to the impossibility asked for.
 

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