was
Adventurer
The thing is, I always "interview" the person first. It's surprising how little most people want to know about the game/group. But as host/DM, I of course want to know as much as possible about the person. So I seem to be the one asking all the questions and pulling my hair out trying to get them to ask me questions.
Even if they do talk, they fail to mention their gaming habits that may need to be addressed, or they downplay it so I won't take issue. It's not until they join the game that one of us figures out it won't work.
If you've been up front and honest with them, then you shouldn't feel guilty about asking them to go. There are folks out there that will just walk into a game and expect it to conform to them. That kind of person just tends to ruin the game for everyone else anyways. By asking them to walk, you're perserving the integrity of your campaign and the enjoyment of the players you already have. IMO anyways
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