I hope he is good at dodging d20s...What do you think?
What? No they don’t. In the revised PHB, the only restriction on leveled spells is that you can only cast one spell with a spell slot per turn. Casting a spell with a spell slot as a reaction doesn’t run up against that restriction, unless the trigger for your reaction happened while it was still your turn. Counterspell would be pretty terrible otherwise.The rules forbid using a reaction for spell casting (that includes readying an action, because it uses your reaction too) if a spell with spell slot was already cast as action.
Eh, I think there’s a case to be made that casting a leveled spell with a spell slot and another leveled spell with a feature (such as one from your species or a feat) that allows you to cast it “without spending a spell slot” is against RAI despite being allowed by RAW. But a reaction? I think it’s both RAW and RAI to be able to use one to cast a leveled spell on the same round you already cast a leveled spell with your action.So what your player wants to do in your example was in no way permissioned by the rules.
The short RAI is: A player can never cast two leveled spells per round. Even if a player might find a loophole that actually works, this the RAI and you can stand on your ground as DM in spirit of the "good-faith-interpretation-rule".
Agreed, this is the simplest approach.I think it’s even simpler you can’t use your Action Surge to use the magic action, not even to ready it as a reaction.
You take the Ready action to wait for a particular circumstance before you act. To do so, you take this action on your turn, which lets you act by taking a Reaction before the start of your next turn.
First, you decide what perceivable circumstance will trigger your Reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your Speed in response to it. Examples include “If the cultist steps on the trapdoor, I’ll pull the lever that opens it,” and “If the zombie steps next to me, I move away.”
When the trigger occurs, you can either take your Reaction right after the trigger finishes or ignore the trigger.
When you Ready a spell, you cast it as normal (expending any resources used to cast it) but hold its energy, which you release with your Reaction when the trigger occurs. To be readied, a spell must have a casting time of an action, and holding on to the spell’s magic requires Concentration, which you can maintain up to the start of your next turn. If your Concentration is broken, the spell dissipates without taking effect.