To me, this seems a contentious ruling. I personally don't think that the rules text supports it. Eg the Ready rules say "When the trigger occurs, you can either take your Reaction right after the trigger finishes" - if this was meant to include the additional gloss "unless you have readied an attack and it is still your turn", I think that the rules would expressly state as much, given how important it is.According to the rules you can not take more than one action on your turn. This is strongly implied in the section labeled "one thing at a time" and explicitly stated in the section in combat labeled "your turn":
"On your turn, you can move a distance up to your Speed and take one action. You decide whether to move first or take your action first. The main actions you can take are listed in "Actions" earlier in this chapter."
As a result you can use a Reaction on your turn only if that reaction does not cause you to take more than one of the "main actions".
For example a Ranger with Interception can use a reaction to reduce the damage of an attack. "Reduce the damage" is not an action as defined, so he could do this in addition to an action on his turn. He could for example Dodge as an action and then if he gets hit with an AOO reduce the damage as a reaction.
The same Ranger can not for example Ready an action to shoot the first orc he sees (attack action) and then if he sees an orc before his turn is over use that reaction because that would be two actions in a single turn (Ready and Attack).
Here's a practical example:
*The opponent is around a corner: the caster PC can see them, but the archer PC cannot.
*The caster, on their turn, readies a Command spell, intending to tell the opponent to "approach" once the archer PC has raised their bow so as to cover the opponent's approach as they leave cover.
*The archer, on their turn, readies an attack against the opponent for when they leave cover.
*The caster now releases their held spell energy, as a Reaction, and the opponent fails their saving throw, and so leaves the cover of the corner. It's still the archer's turn.
*The archer shoots the opponent, as a Reaction on their turn.
*The caster, on their turn, readies a Command spell, intending to tell the opponent to "approach" once the archer PC has raised their bow so as to cover the opponent's approach as they leave cover.
*The archer, on their turn, readies an attack against the opponent for when they leave cover.
*The caster now releases their held spell energy, as a Reaction, and the opponent fails their saving throw, and so leaves the cover of the corner. It's still the archer's turn.
*The archer shoots the opponent, as a Reaction on their turn.
This isn't the sort of sequence of actions I'd expect in someone's first ever session of D&D; but with experienced players, in the right circumstances, it's the sort of thing that can happen. To me it doesn't seem broken.
I'm curious about @Charlaquin's and @Xetheral's thoughts.