James Gasik
We don't talk about Pun-Pun
Something that seems similarly exploitative that just occurred to me is movement. By the rules, you can move on your turn up to your Speed. If you want you can Dash to double that available movement.
But upon closer inspection, I noticed something weird. Readying Movement doesn't require you to have not moved on your turn! Now, normally, this isn't a big deal- if you want to move more distance, you take the Dash action. Readying your movement to move again once it's not your turn isn't netting you a speed advantage (though it might conceivably have other benefits). Even if you can Dash as a bonus action, you could still Dash twice on your turn to move 3x your Speed. So there's no situation where this is going to let you move faster, but it still seems like a situation where you can ready a resource you shouldn't even have!
I guess you could theoretically move on your turn, go prone, and ready your movement for when you are attacked at range to force disadvantage, then stand up afterwards and still move half your speed, as opposed to crawling around?
But upon closer inspection, I noticed something weird. Readying Movement doesn't require you to have not moved on your turn! Now, normally, this isn't a big deal- if you want to move more distance, you take the Dash action. Readying your movement to move again once it's not your turn isn't netting you a speed advantage (though it might conceivably have other benefits). Even if you can Dash as a bonus action, you could still Dash twice on your turn to move 3x your Speed. So there's no situation where this is going to let you move faster, but it still seems like a situation where you can ready a resource you shouldn't even have!
I guess you could theoretically move on your turn, go prone, and ready your movement for when you are attacked at range to force disadvantage, then stand up afterwards and still move half your speed, as opposed to crawling around?