Upper_Krust
Legend
Hello again mate! 
I was really only trying to simplify things for people - while at the same time plant the seeds for how things like that should be rated.
Well if Bane is d12; Aligned is d8; Energy is d6 and Force is d4 what is something thats better than force going to be rated as...?
I don't see the point of that.
I'll give it some thought.
My idea to use 'quantized' units for things like Breath Weapon was my attempt to
As many as you want. I keep as many as my calculator allows. I would never add anything with more than three decimal places though (Spell-like Abilities and Summon)
Mmmm.
Again its simply a question of space.
Perhaps even in the Unusual Abilities section; since as far as I know thats the only time I saw them.
But again the thing is no matter how many abilities I rate there will always be more.
Yes (first) and no (latter).
Probably because I hadn't encountered a monster that could summon 'At Will'
Thanks again for the feedback mate, much appreciated.

xanatos said:p. 6: you shouldn't use dices of damage, you should use medium damage (d8 = 4.5 dam.) (the reader of the guide will probably have to convert the dices to average damage....
I was really only trying to simplify things for people - while at the same time plant the seeds for how things like that should be rated.
xanatos said:I don't know many Divine effects that use d3!)
Well if Bane is d12; Aligned is d8; Energy is d6 and Force is d4 what is something thats better than force going to be rated as...?

xanatos said:and then you could compact the Permanent Damage to CR 0.1 / 0.5 points of Perm Dam (the same for p. 7 Ray Attacks and on p. ? for Touch attacks).
I don't see the point of that.
xanatos said:And here we discover that you multiply multipliers (under Mummy Rot: x2 and x4 = x8... The standard rule is x6. You should put a note at the beginning of the chapter).
I'll give it some thought.
xanatos said:Energy Resistance: +2CR/10points = +1CR/5points?, and then a better question: should we use "quantized" units or not?
My idea to use 'quantized' units for things like Breath Weapon was my attempt to
xanatos said:and How many decimals do you keep during the calculation of CR?
As many as you want. I keep as many as my calculator allows. I would never add anything with more than three decimal places though (Spell-like Abilities and Summon)
xanatos said:You should put a link in Breath Weapon, Gaze Attacks, Ray Attacks, Touch Attacks to specific versions of them (Energy Drain, Disease...)
Mmmm.
xanatos said:Gaze Attacks: if you put elsewhere the note about doubling, tripling etc, you should put it even here.
Again its simply a question of space.
xanatos said:p. 7 : Immunities: you should add Weapons (as for Tiny Swarms)
Perhaps even in the Unusual Abilities section; since as far as I know thats the only time I saw them.
But again the thing is no matter how many abilities I rate there will always be more.
xanatos said:Do Integrated Cleric spells include the Bonus Domain spell? And what about the Domain special ability?
Yes (first) and no (latter).
xanatos said:Spell Like abilities and Summon: in the first one you have put a row for "At Will", in the second one you haven't.
Probably because I hadn't encountered a monster that could summon 'At Will'
Thanks again for the feedback mate, much appreciated.