Shazman said:Yep the best way to take out vampires is with greater turning or spells like disintegrate, sunbeam, anger of the noonday sun, etc.
Or Blade.
Shazman said:Yep the best way to take out vampires is with greater turning or spells like disintegrate, sunbeam, anger of the noonday sun, etc.
Still works out to be a very tough opponent to defeat, my players can tell you. High AC, high saves, fast healing and damage reduction are greatPatryn of Elvenshae said:... excepting, of course, that this combo never worked the way people thought it did.![]()
Patryn of Elvenshae said:... excepting, of course, that this combo never worked the way people thought it did.![]()
Thanee said:Ah, because monk attacks and the vampire's slam attacks don't mix, I suppose?
IndyPendant said:Anyways, question is: did I in fact handle it right? Assuming a BAB of, say +6, could a vampire Slam at +6, then use his Greatsword at +1?
Patryn of Elvenshae said:Or, rather, he can punch you a lot, and he can slam you once, but only one of those attacks will inflict negative levels. Slams are not unarmed strikes, and vice versa.
Alzrius said:He doesn't need to slam at all, since he can use the negative level drain with an unarmed strike.
SRD said:Energy Drain (Su): Living creatures hit by a vampire’s slam attack (or any other natural weapon the vampire might possess) gain two negative levels. For each negative level bestowed, the vampire gains 5 temporary hit points. A vampire can use its energy drain ability once per round.
Patryn of Elvenshae said:No, he can't.
An unarmed strike is not a slam attack or other natural weapon. Accordingly, the vampire cannot use it to inflict negative levels.
SRD said:A monk’s unarmed strike is treated both as a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons.