{Vampire: The Masquerade - OOC} New York by Night


log in or register to remove this ad

Ash, I'm not happy with Nik's last post - let me know if you want me to change it.
Basically, it's hard to roleplay with Gabe when only one thing is known of him. :(
 

Duly noted, Mr. _Dog. Do you want the lowdown on Dread Gaze, or do you have an idea of how it works yourself?

Reaper; pretty much figure out how your character would get somebody into a position where he could bite them (during the feeding takes care of itself) and get away without them realising exactly what happened. Attempt this in-game. Vychtorya's example was a good one of a herd-based feeding and Sabrina's developed a mastery of the 'can't somebody else do it?' school of the hunt. Certainly, feeding will be quite possible in the current situation, where the only real problem is witnesses (there aren't many out tonight...)

Regards,

Barry
 

hope you don't mind

I took some liberties with the scene...didnt' really want to go through the whole ->ask to come up, go up, tell the servants, yadda yadda

LOL I figured I'd give Barry a bit of a break.

But if you want me to change it to do all that routine stuff, just ask me and I'll rewrite my post!
 


I believe I'd need an explanation of Dread Gaze, don't know much about the fancy vampire abilities other than the names (Potence, Auspex, etc) and the general idea of what they do. I'd really appreciate it if you could. :)
 

Vychtorya said:
I liked the operatic music Kit!!! Very cool! :)

Thanks I like it, too!

And the irony of the music + words was just too good to pass up! It was perfect for the moment! For those of you don't recognize it...Un bel di is from Madam Butterfly by Puccini.

I think I got the right phrases I was looking for, if not LOL er the translation will definitely be funny. My apologies to anyone who speaks Italian. My Italian isn't so hot and the English translation of the opera that I've seen is awful at best. I couldn't find one I even remotely approved of to use.

P.S.

Barry? Did you want me to change the ending and have her just er...call up instead of waiting for the servant to announce her? I was soooo tempted to send Cate to the diner where Gabe + Nik are, let me tell you, but I couldn't think of a good rp reason that she would when it makes her late for her appointment.
 

Madame Butterfly, isn't it? :)

[edit: well, don't I look like a muppet? I swear I was just typing the same time as Kit... honest!!!]

Festy:-

Fortunately, Max's got some pretty simple powers to explain. Not to mention that they're set often referred to as the 'first-contact disciplines'...

Celerity:-
Spend a blood point on your turn (at worse than ninth generation, this will be the only blood you can spend that turn), then the round following you gain additional (physical only) actions equal to your Celerity rating. These additional actions can't be split further into multiple actions, but do use the full dice pool for each. They occur at the end of the turn, after everybody else has had an action (everyone with multiple actions take these in turn, as per their initiative, until everybody's out).

Potence:-
Gain an extra success on any roll involving strength (including damage in close combat) for each point of potence you have.
Note that this makes it impossible for anybody with potence to botch strength-based rolls...

Presence:-
Awe - has been described on p.16 of this thread, about 2/3 of the way down.
Dread Gaze - "While all Kindred can frighten others by physically revealing their true vampiric natures - baring claws and fangs, glaring with malevolence, hissing loudly with malice - this power focuses these elements to insanely terrifying levels. Dread Gaze engenders unbelievable terror in its victims, stupefying them into madness, immobility or reckless flight. Even the most stalwart individual will fall back from the vampire's horrific visage."

What all that translates to is rolling Cha/intimidation against a difficulty of the victim's Wit/courage. Three successes sends them running (or clawing at the walls if there's nowhere to run), additionally each success subtracts one from all of the victim's dice pools for the next turn. It can only be attempted once per round, but can be used in an extended action (akin to a staredown) to totally subjugate a target (if they run out of dice in all their pools, they curl up and cry...) by accumulating successes over a number of turns, with any failure breaking the effect. Botching Dread Gaze renders your would-be victim immune to your presence for the remainder of the story.
 
Last edited:

Dread Gaze - "While all Kindred can frighten others by physically revealing their true vampiric natures - baring claws and fangs, glaring with malevolence, hissing loudly with malice - this power focuses these elements to insanely terrifying levels. Dread Gaze engenders unbelievable terror in its victims, stupefying them into madness, immobility or reckless flight. Even the most stalwart individual will fall back from the vampire's horrific visage."

*Awed silence*

KEWL!! :D

Next time I'm goin Potence! (and maybe a little Will Power ;))
 

Might I recommend some intimidation to go with that? While on the subject (almost) there's a theory kicking about our group that the 'good (insert clan x)' has 3 in each of the in-clan disciplines, thus covering what the clan is 'intended to do' and with some flexibility.

Kitana - The end's just fine. Certainly saves me some 'linking' prose.

Regards,

Barry
 

Remove ads

Top