*The party plunges into the water, the aboleth lurking close to the surface. Disgusting as it is, they surpress their own instincts for survival and inhale, coughing and choaking, but suddenly able to breathe. However, you don't know if you're every going to be able to get that smell out of your nostrils.*
My remaining skum will stay behind... and it seems your friend Gortag is also staying. He wants them to focus on him so that you can get away. Hurry, his sacrifice must not be in vain, Sek-ai'sy's voice pours into your mind, leaving the feeling of slime behind. In the vauge dimmness of the water, you can see a darker hole that must have been covered with boulders the aboleth just moved. Just on the other side of the hole are tightly-wrapped chests, sealed with wax, and wrapped in protective spells. These boxes contain the accumulated knowledge of dragon-fighting, the allies of the resistance, their surmises and hunches about draconic politics, and various other things too precious to leave to a living mind, where it could be destroyed forever.
*The aboleth swims through, and you follow after. With a mighty heave, it pulls another boulder over the entrance again, and turns to the unknown dark of a long, and lonely Underdark river.*
Help me move the chests... I think I have a solution. This waterway is long, but it eventually comes near the surface. It is close to a village, a place where the halfling traders come. It is time to put this knowledge to use. We could use the waterways to conduct a raid, since we're trapped down here, and get some of this knowledge to the traders. And it's possible we could find some waterways down here, ones to get to dragon lairs we didn't think possible. But we'll need the help of the halflings, and you'll have to do it. I dare not come into daylight. You are the dragon-hunters, I am merely a keeper of knowledge, it says, its musings oozing over your minds.
My remaining skum will stay behind... and it seems your friend Gortag is also staying. He wants them to focus on him so that you can get away. Hurry, his sacrifice must not be in vain, Sek-ai'sy's voice pours into your mind, leaving the feeling of slime behind. In the vauge dimmness of the water, you can see a darker hole that must have been covered with boulders the aboleth just moved. Just on the other side of the hole are tightly-wrapped chests, sealed with wax, and wrapped in protective spells. These boxes contain the accumulated knowledge of dragon-fighting, the allies of the resistance, their surmises and hunches about draconic politics, and various other things too precious to leave to a living mind, where it could be destroyed forever.
*The aboleth swims through, and you follow after. With a mighty heave, it pulls another boulder over the entrance again, and turns to the unknown dark of a long, and lonely Underdark river.*
Help me move the chests... I think I have a solution. This waterway is long, but it eventually comes near the surface. It is close to a village, a place where the halfling traders come. It is time to put this knowledge to use. We could use the waterways to conduct a raid, since we're trapped down here, and get some of this knowledge to the traders. And it's possible we could find some waterways down here, ones to get to dragon lairs we didn't think possible. But we'll need the help of the halflings, and you'll have to do it. I dare not come into daylight. You are the dragon-hunters, I am merely a keeper of knowledge, it says, its musings oozing over your minds.