Rystil Arden
First Post
Yup, 2 levels is just about right. They are hardier and have more bells and whistles, but they are all capped at the same BAB, HP, and spell levels as a normal character of their level. You will find that creatures that rely primarily on saving throws like Medusa are even less of a threat, as well. They do well at endurance runs (most have more HP than a similar character in a normal game, and if they don't have more HP, they probably have metric tons of spells and are an Arcanist or Dragonlord). Depending on how they choose to specialise themselves, they may or may not be able to handle a big boss that is legitimately out of the league by a few CR of a nongestalt group their level (especially depending on whether you give them cash equal to two levels higher, DR can be an issue). Another thing to consider is Point Buy of the stats. One reason my rolling rules allow rerolls more often is because most of these classes have MAD. If you ran these classes with 25 PB, they would be weaker than if you gave extra.Keia said:Have you gotten a general feel of what the appropriate ECL is for a matchup of a group of your gestalts . . . I was thinking 2 CR's higher. Is that about right?
All that said, I usually use 2 as a rule of thumb. These races are stronger than usual too, but you wouldn't have to use them, really.