Cheiromancer
Adventurer
I was thinking about the Ranger class (a variant of the Monte Ranger, but I won't bore you with details), and I was wondering why the virtual feats of ambidexterity and two-weapon fighting didn't go to the rogue.
After all, manual dexterity is important to a thief-style rogue, who should be able to pick pockets with either hand (especially if one has been cut off!). Working with locks and traps and climbing equipment would also be easier if they were ambidexterous (in character- there is no game effect.) So it makes sense that they would acquire ambidexterity.
Rogues don't gain proficiency in shields, so it's not like they have something useful to do with the other hand; it might as well hold a light weapon. And rogues wouldn't want to wear heavy armor anyway, so the virtuality of the feat is ok.
If you are sneak attacking, it's good to be able to make as many attacks as possible during your turn, which is just what two-weapon fighting allows you to do.
Min-maxing fighters are less likely to take a level of rogue just for the virtual feats, as they lose in hit points and BAB.
Monte's Ranger doesn't get these virtual feats, so there is no overlap.
So is this a great idea, or what?
After all, manual dexterity is important to a thief-style rogue, who should be able to pick pockets with either hand (especially if one has been cut off!). Working with locks and traps and climbing equipment would also be easier if they were ambidexterous (in character- there is no game effect.) So it makes sense that they would acquire ambidexterity.
Rogues don't gain proficiency in shields, so it's not like they have something useful to do with the other hand; it might as well hold a light weapon. And rogues wouldn't want to wear heavy armor anyway, so the virtuality of the feat is ok.
If you are sneak attacking, it's good to be able to make as many attacks as possible during your turn, which is just what two-weapon fighting allows you to do.
Min-maxing fighters are less likely to take a level of rogue just for the virtual feats, as they lose in hit points and BAB.
Monte's Ranger doesn't get these virtual feats, so there is no overlap.
So is this a great idea, or what?