no doubt has a significant impact on that "most" too. Teir1 is levels 1-4. Out of the 62.8% of characters n the ddb character database when they did that, only variant human characters were even
capable to taking a feat. A hypothetical 100% of the 26.9% of tier2 characters could immediately take a feat as soon as they hit level 5 and even with tier 3/4 added "most" characters would still not be using feats. There are simply not enough variant humans to change that given race percentage breakdowns we know.
In that light, the statement "most games/players don't use feats" falls squarely under Mark Twain's statistics quote for being technically accurate but almost meaningless. Now if Crawford had said that most players/games level 9 or 12 & up don't use feats it would be relevant & interesting given the ease of hitting 20 in a prime stat by then. The fact that it's
impossible for most characters in the dataset to even
have a feat overrides the value in stating if most of them use feats