Wand "Charges"?

How do you prefer to handle wand charges?

  • Caster purchases and pays for all wand charges she activates.

    Votes: 23 26.7%
  • Caster purchases and charges allies a percentage value for buffing and healing charges only.

    Votes: 1 1.2%
  • Caster purchases and charges allies face value for buffing and healing charges only.

    Votes: 0 0.0%
  • Caster purchases and charges allies face value and markup for buffing and healing charges only.

    Votes: 1 1.2%
  • Caster purchases and charge allies a percentage value for all charges regardless of the spell type.

    Votes: 1 1.2%
  • Caster purchases and charges allies face value for all charges regardless of the spell type.

    Votes: 0 0.0%
  • Caster purchases and charges allies face value and markup regardless of the spell type.

    Votes: 0 0.0%
  • Party purchases wands and eats the cost of healing and buffing spells only.

    Votes: 40 46.5%
  • Party puchases wands and eat the cost of all wand charges.

    Votes: 20 23.3%

Crothian said:
The group does, but they are extrmemely rare.

What about other spells that require costly material components? Which ones will the group pay for and which ones will they not pay for?
 

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takasi said:
What about other spells that require costly material components? Which ones will the group pay for and which ones will they not pay for?

We are very friendly. If the wizard blows all his gold casting spells then the rest of the party has no problem giving him more cash. But that never happens. To asnwer the question at first the caster spends the money but when he gets low the rest of the PCs have no issues with giving him more. We don't keep track of what spells cost him what amount, when a player runs out of money the other peoples help him out.
 

None of the above, really.

Found wands/staves get assigned either to the Community Chest (group treasury) or to the most adequate user. Items assigned to the Community Chest are not included in treasure division, as in Delericho's post.

Funds from the Community Chest are occasionally used to purchase charged items that no one would want for themself.

Individuals can and are encouraged to purchase their own regularly useful consumables, such as CLW wands, heal potions*, etc. Those come out of the PC's funds, not the group funds, though there is no set rule that one PC cannot help another PC purchase something.

Brad

* - Yes, I know. We figure Master Alchemists do occasionally pop up, and are perfectly happy to sell things to us.
 

takasi said:
The counter to this point is that the fighter loses "less money" per battle than the user of expendable items. Should the user who is losing money be compensated for his loss, and if so how?
No, he shouldn't. Consider this.
That mercenary could have chosen to put a 14 to Charisma and take a Strength of 10, planning to use potions/wands of bull's strength as expendables to make up the difference. That money could come from plans to buy a cloak of charisma +4 that's no longer needed. Same resources, different choices, with an end result of seeming to lose money. I simply do not agree that PCs should be compensated for their choices or use of abilities.
 

takasi said:
In your games who pays for resurrections and restorations?

As Crothian said: The group does, but they are extrmemely rare.

People are giving you their experiences as players and DMs, I get the sense that you want to challenge their experiences, instead of accept them as their own experiences.
 

Crothian said:
We are very friendly. If the wizard blows all his gold casting spells then the rest of the party has no problem giving him more cash. But that never happens. To asnwer the question at first the caster spends the money but when he gets low the rest of the PCs have no issues with giving him more. We don't keep track of what spells cost him what amount, when a player runs out of money the other peoples help him out.


Ditto in our game. Really it's about player's that don't look selfishly at the magic items as their own personal stuff, but simply a means to an end (the enjoyment of the campaign).
 

JustKim said:
No, he shouldn't. Consider this.
That mercenary could have chosen to put a 14 to Charisma and take a Strength of 10, planning to use potions/wands of bull's strength as expendables to make up the difference. That money could come from plans to buy a cloak of charisma +4 that's no longer needed. Same resources, different choices, with an end result of seeming to lose money. I simply do not agree that PCs should be compensated for their choices or use of abilities.

The mercenary could have done that, but he has a choice not to.

The wand user does not have that choice in some cases, especially when it comes to healing. People need to be healed, curses need to be removed, blindness needs to be cured, ability drain needs to be removed, etc. There are a lot of specialty scrolls that a party might need "just in case".
 
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takasi said:
The wand user does not have that choice in some cases, especially when it comes to healing. People need to be healed, curses need to be removed, blindness needs to be cured, ability drain needs to be removed, etc. There are a lot of specialty scrolls that a party might need "just in case".

He still has a choice. He can choose not to heal people, or to heal with spells and not wands. He can have the party rest and prepare the spells he needs to fix those conditions instead of using the non renewiable resources. He always has a choice. Once choice may lead to death, but it is still a choice :D
 

JustKim said:
No, he shouldn't. Consider this.
That mercenary could have chosen to put a 14 to Charisma and take a Strength of 10, planning to use potions/wands of bull's strength as expendables to make up the difference. That money could come from plans to buy a cloak of charisma +4 that's no longer needed. Same resources, different choices, with an end result of seeming to lose money. I simply do not agree that PCs should be compensated for their choices or use of abilities.

Where is the equity in that? Neither should be unduly put upon and your position seems extreme. In the campaign that Takasi and I play in, my characters have had to pay the most. I think that this should be a party cost since the front line will be taking more damage. The front line though is not entitle to the monies and possessions of the others though. There should be a medium here.
 

Crothian said:
We are very friendly. If the wizard blows all his gold casting spells then the rest of the party has no problem giving him more cash. But that never happens. To asnwer the question at first the caster spends the money but when he gets low the rest of the PCs have no issues with giving him more. We don't keep track of what spells cost him what amount, when a player runs out of money the other peoples help him out.

I can tell you that everyone wants their equal share. A wizards greater costs in scribing spells to have the flexibility that is the strength of the wizard is costly. Very few groups in almost 30 years of gaming care to finance any classes needs.
 

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