Nail
First Post
I agree.hong said:Every new supplement should be balanced with respect to the core material as a whole, not isolated segments of it.
And I contend: "It's not balanced, even when compared to all the core material."
I agree.hong said:Every new supplement should be balanced with respect to the core material as a whole, not isolated segments of it.
Nail said:Let's say that some PCs open a trap door in the ceiling of the room they are in, and look through it to see a city outside. They crawl through, and find themselves standing on a pillar in the middle of a city. (The city is an illusion, but the pillar is not.) How would you handle this as the DM? When would the Warblade get to automatically make his save?
Now let's pretend a dragon (real) is hovering behind one of the illusionary towers of the city, about 100 feet away. Now when does the Warblade get to automatically make his save? Keep in mind combat has not started.
Does it require giving up 1/4 of the character's maneuvers in a fight? Does it require an action to use?Nail said:By the way, would this feat be balanced?
WARBLADE'S WILL [GENERAL]
Prerequisite: Fort save +2
Benefit: Once every 2 rounds you may roll a concentration check in place of a Will save.
Nail said:Let's say that some PCs open a trap door in the ceiling of the room they are in, and look through it to see a city outside. They crawl through, and find themselves standing on a pillar in the middle of a city. (The city is an illusion, but the pillar is not.) How would you handle this as the DM? When would the Warblade get to automatically make his save?
Nail said:Every new supplement should be balanced with respect to the Core Material.
Nail said:By the way, would this feat be balanced?
WARBLADE'S WILL [GENERAL]
Prerequisite: Fort save +2
Benefit: Once every 2 rounds you may roll a concentration check in place of a Will save.
Nail said:By the way, would this feat be balanced?
WARBLADE'S WILL [GENERAL]
Prerequisite: Fort save +2
Benefit: Once every 2 rounds you may roll a concentration check in place of a Will save.
Nail said:Let's say that some PCs open a trap door in the ceiling of the room they are in, and look through it to see a city outside. They crawl through, and find themselves standing on a pillar in the middle of a city. (The city is an illusion, but the pillar is not.) How would you handle this as the DM? When would the Warblade get to automatically make his save?
Now let's pretend a dragon (real) is hovering behind one of the illusionary towers of the city, about 100 feet away. Now when does the Warblade get to automatically make his save? Keep in mind combat has not started.
Nail said:Most people (me, frex) agree the Warblade/Swordsage/Crusader are fun. The problem is that the Warblade and Swordsage are not balanced with respect to the core fighting classes.
Sure. He's a monk. He's already going to succeed at most Will saves, what do you expect? High base Will, high Wisdom, Still Mind class feature, and eventually gains very decent Spell Resistance (though your multiclassed one may or may not go that far in monk). Now he just has the ability to nearly ensure that he'll succeed at a Will save, once every 2 rounds at most, and that's if he spends a round doing absolutely nothing useful to recover the maneuver or ready maneuvers again through the Adaptive Style feat.In addition, I'm finding that some of the manuevers and stances are overpowered. IMG the current problem children are "Moment of Perfect Mind" and "Insightful Strike" manuevers. Our Mnk 2/WB 5 has maxed out his concentration skill (he now has a +22 on the check), and so always makes Will saves and can routinely do 35 hp of damage as a Std Action strike.
Is that really any different from a Wizard who casts Detect Magic and detects the illusion aura in the room, then gets a new chance to disbelieve with an added bonus or something for having received evidence that there's something fishy? C'mon!(For example: Say the martial adept walk into an illusion-cloaked room with the party...there's virtually no chance the martial adept will fail an out-of-combat Will save. Illusionary puzzles and tricks? Don't bother, Mr. DM sir!)
All that said: It's still a fun class to see in action! As a DM, I've had to make adjustments, but I can handle it.I just wish the manuevers had been more fully playtested, preferably by a bunch of powergamers, to find the holes. (hong, I'm lookin' at you!
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